Jittor / jrender
Jrender is an efficient differentiable rendering library implemented in jittor.
☆318Updated last year
Related projects ⓘ
Alternatives and complementary repositories for jrender
- This is a repository for the CG (Computer Graphics) messages transported from Twitter.☆254Updated 2 years ago
- This is an implementation of PIFuHD based on PyTorch☆349Updated 3 years ago
- [AAAI 2021] EMLight: Lighting Estimation via Spherical Distribution Approximation, [TIP] GMLight: Lighting Estimation via Geometric Distr…☆175Updated last year
- 【NeurIPS 2022 Spotlight】Neural Surface Reconstruction of Dynamic Scenes with Monocular RGB-D Camera☆516Updated 8 months ago
- [NeurIPS 2020] Displacement-Invariant Matching Cost Learning for Accurate Optical Flow Estimation☆145Updated 2 years ago
- [NeurIPS 2022] Pytorch Implementation of SNAKE☆209Updated 2 years ago
- 【Code of CVPR2021 paper】Recurrent Multi-view Alignment Network for Unsupervised Surface Registration (CVPR 2021)☆208Updated 3 years ago
- JNeRF is a NeRF benchmark based on Jittor. JNeRF re-implemented instant-ngp and achieved same performance with original paper.☆639Updated last month
- Jittor Library for Point Cloud Processing☆116Updated last month
- Jittor Implementation for the pepar Unsupervised Learning of Probably Symmetric Deformable 3D Objects from Images in the Wild (CVPR 2020 …☆17Updated 3 years ago
- Implementation of ICML'2021:Neural-Pull: Learning Signed Distance Functions from Point Clouds by Learning to Pull Space onto Surfaces☆187Updated 2 years ago
- 【Code of CVPR 2022 paper】Neural Points: Point Cloud Representation with Neural Fields for Arbitrary Upsampling☆242Updated 2 years ago
- An optix-based GPU path tracer☆91Updated last year
- A curated list of papers and open-source resources focused on 3D AIGC.☆297Updated 2 months ago
- This is a tool.code for CVPR2019 paper 1899: Deep Surface Normal Guided Depth Prediction for Outdoor Secene from Sparce Lidar Data and Si…☆29Updated 4 years ago
- Real-Time and Accurate Full-Body Multi-Person Pose Estimation&Tracking System☆21Updated 2 years ago
- Jittor implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"☆15Updated last month
- Implementation of CVPR'2022:Reconstructing Surfaces for Sparse Point Clouds with On-Surface Priors☆198Updated last year
- jittor segmentation lib☆63Updated 2 years ago
- Rip-NeRF: Anti-aliasing Radiance Fields with Ripmap-Encoded Platonic Solids☆139Updated 6 months ago
- A hair strand rendering tool using the Dear ImGui.☆59Updated 3 months ago
- Implementation of CVPR'2022:Surface Reconstruction from Point Clouds by Learning Predictive Context Priors☆182Updated 2 years ago
- Code for SIGGRAPH ASIA 2022 paper Differentiable Rendering using RGBXY Derivatives and Optimal Transport☆72Updated last year
- MICGANs implemented by jittor☆16Updated 3 years ago
- Welcome to the Games_101 repository, a comprehensive collection of assignments from the Games101 course. This repository contains detaile…☆65Updated last year
- torch version of instant-ngp, image rendering☆80Updated 2 years ago
- A Python implementation of the paper "Deformation Transfer for Triangle Meshes" with 3D views in the browser.☆189Updated 3 years ago
- A New Free Viewpoint RGB-D Video Dataset☆11Updated 9 months ago
- ☆156Updated 2 years ago
- [ECCV 2022] Relighting4D: Neural Relightable Human from Videos☆269Updated last year