Utility to disassemble Lua scripts from Call of Duty Black Ops 3/4.
☆14Mar 22, 2019Updated 6 years ago
Alternatives and similar repositories for T7-8-LuaDissassembler
Users that are interested in T7-8-LuaDissassembler are comparing it to the libraries listed below
Sorting:
- A set of Lua/GSC scripts for adding mutators to Call of Duty: Black Ops III Mods.☆14Jun 16, 2022Updated 3 years ago
- A library for manipulating game assets such as 3D Models and Animations☆10Oct 1, 2018Updated 7 years ago
- Decrypt video from a streaming site with MPEG-DASH Widevine DRM encryption.☆12Aug 1, 2020Updated 5 years ago
- Hitman 2 Rpkg Patch Builder☆12Mar 16, 2019Updated 7 years ago
- C++ console logging library (fmt wrapper)☆17Sep 18, 2019Updated 6 years ago
- Black Ops 3 Scripts Repository☆10Jun 11, 2018Updated 7 years ago
- An effort to write an UberStrike server emulator.☆13Jan 29, 2021Updated 5 years ago
- You don't need install any wdk for development kernel driver☆24Jul 20, 2018Updated 7 years ago
- Information about and examples of HLSL shaders, techsets and materials for Call of Duty Black Ops 3☆19Oct 17, 2024Updated last year
- Call of Duty XAsset compiler that transforms raw assets into digestible data.☆25Jan 24, 2022Updated 4 years ago
- An asset decompiler for Call of Duty Black Ops III Mod Tools.☆28Nov 29, 2025Updated 3 months ago
- A Python library for reading/writing Call of Duty's *_EXPORT files.☆14Apr 20, 2021Updated 4 years ago
- A legendary Call of Duty asset extraction tool☆40Sep 8, 2018Updated 7 years ago
- A legendary Call of Duty: Online asset extraction tool ("They said it couldn't be done")☆15Sep 8, 2018Updated 7 years ago
- Black Ops 3 IceGrenade Collective☆25Feb 25, 2025Updated last year
- Easy C++ Socket Class☆27Sep 3, 2020Updated 5 years ago
- Cal of Duty: Black Ops II/III GSC/CSC Decompiler☆66Dec 8, 2022Updated 3 years ago
- At least you can find anything you want here :)☆10Nov 25, 2023Updated 2 years ago
- Hobby game engine project☆48Sep 5, 2020Updated 5 years ago
- Extensible UI toolkit in Lua☆10Nov 13, 2019Updated 6 years ago
- Package Index Lists for Greyhound☆22Aug 12, 2023Updated 2 years ago
- API between Lua and C++ for Black Ops 3☆34Oct 1, 2022Updated 3 years ago
- (OUTDATED) A complete guide to Switch homebrew and homebrew development.☆42May 3, 2020Updated 5 years ago
- CoDMayaTools - Maya 2022+☆13Oct 26, 2021Updated 4 years ago
- ☆44Dec 6, 2019Updated 6 years ago
- Anonymous crypted url forwarding web application for MEGA links.☆63Oct 10, 2022Updated 3 years ago
- ☆12Jul 25, 2018Updated 7 years ago
- The official client API of The 5zig Mod.☆11Mar 20, 2018Updated 7 years ago
- Fixes and additions to the CS:GO FGD to be used in Hammer Editor☆14Apr 1, 2021Updated 4 years ago
- Communication via callback☆73Oct 9, 2019Updated 6 years ago
- CoD BSP Decompiler☆28Apr 15, 2015Updated 10 years ago
- ☆14Dec 31, 2025Updated 2 months ago
- IDA Debugger Module to Dynamically Synchronize Memory and Registers with third-party Backends (Tenet, Unicorn, GDB, etc.)☆17Nov 10, 2021Updated 4 years ago
- ANPR Camera Technology script for FiveM☆10Oct 9, 2024Updated last year
- PowerShell Menu System and Additional Toolkit Features☆12Oct 15, 2023Updated 2 years ago
- A Minecraft Bedrock language tool☆14Sep 16, 2018Updated 7 years ago
- Model-oriented trochoidal waves with vertex shaders☆19Mar 1, 2021Updated 5 years ago
- Obj to Call of Duty Map☆12Feb 28, 2026Updated 2 weeks ago
- Server extension for CoD2 1.0, 1.2 and 1.3☆12Mar 9, 2023Updated 3 years ago