JamesMoulang / electron-steam-notes
My notes on getting electron html5 apps working with Steamworks, Greenworks, Overlay, etc.
β13Updated 4 years ago
Alternatives and similar repositories for electron-steam-notes:
Users that are interested in electron-steam-notes are comparing it to the libraries listed below
- Greenworks Downloader Website:β16Updated last month
- Plugable Entity Component System for Gamesβ29Updated 4 years ago
- πΎ Easily make 2D browser games with pixi.jsβ19Updated 2 weeks ago
- Synthesizes dynamic motor sound with help of the web audio api.β13Updated 11 years ago
- β9Updated 3 years ago
- A small archetypal ECS focused on compatibility and performanceβ41Updated 3 years ago
- β21Updated 9 months ago
- Graphics statistic (DrawCalls and TextureCount) for WebGLβ47Updated 3 years ago
- View and change Phaser 3 game propertiesβ47Updated 3 weeks ago
- Starter project for a realtime multiplayer 3D game in a browser environmentβ23Updated 2 years ago
- A nano-sized Entity-Component-System library.β61Updated 4 years ago
- A collision detection library for TypeScript. Ported from bump.lua.β25Updated 10 months ago
- Swift and efficient TypeScript Entity Component System libraryβ28Updated last year
- Example code for getting started with ECS in Phaser 3β33Updated 2 years ago
- β32Updated 3 years ago
- π§π« A Top Down Online Multiplayer Zombie Shooter in the Browser. Based on PIXI.js and colyseus.ioβ10Updated 5 months ago
- Multiplayer Turn-Based Strategy/Adventure Game projectβ15Updated last year
- Juno is a simple and lightweight 2D game framework written in TypeScript for making tiny pixel style HTML5 Gamesβ24Updated 4 years ago
- WebGL only 2D game engine using Godot as the visual editorβ28Updated last year
- A JS port of CrystalOrbβ27Updated last year
- A floating text plugin for Phaser, with many effects to choose fromβ49Updated 4 years ago
- Implement planck.js physics in Phaser3β24Updated last year
- A high performance lightweight ECS with a plugin ecosystem!β23Updated 2 years ago
- Source code for Rooftop Rampage - a 2.5d sprite animated fighting game created in Babylon.jsβ26Updated 7 months ago
- A collection of small projects that show possible ways of handling game logic with BabylonJSβ33Updated last year
- A simple yet effective web game development framework *that knows its place*!β30Updated last year
- Simple serialisable deterministic 2d physics engineβ46Updated 3 months ago
- A lightweight 3D physics engine written in Typescript.β16Updated 4 years ago
- PIXI v8, v7, v6 compatible: inspired by Unity, reactive Game Framework: GameObject, StateMachine, CircleBody, PolygonBody, Physics, Spritβ¦β9Updated last month
- [WIP] Web game engine able to render external models and Trenchbroom maps with good performance.β17Updated 3 years ago