Itee / three-full
The famous ThreeJs library with integrated examples as es6 modules
☆149Updated last year
Alternatives and similar repositories for three-full:
Users that are interested in three-full are comparing it to the libraries listed below
- Convert a THREE.Mesh to a CANNON.Shape.☆341Updated 2 weeks ago
- OBJLoader2 & OBJLoader2Parallel for three.js☆119Updated 8 months ago
- a three.js extension to make any object glow at geometric level☆219Updated 7 years ago
- Wireframe debugger for use with cannon-es https://github.com/react-spring/cannon-es☆108Updated last year
- 3D object trail renderer for Three.js☆178Updated 8 months ago
- A basic boilerplate for a Three.js project compiled with Webpack and transpiled via Babel to enable using ES6 syntax.☆367Updated last week
- Mesh replacement for THREE.Line☆59Updated 4 years ago
- Particles system library for THREE.js☆136Updated 3 years ago
- Three.js ES6 starter project with a sane webpack configuration☆90Updated last year
- Ammo.lab advanced 3d physics worker for three.js☆266Updated 3 years ago
- Fast and simple interaction manager for three.js for enabling mouse and touch events on 3D objects☆190Updated 6 months ago
- A sprite based text component for ThreeJS☆349Updated 3 weeks ago
- A Three.js mesh morph modifier☆327Updated 3 years ago
- Optimally displays the text as a sprite.☆159Updated 3 years ago
- Export an equirectangular panorama image from a three.js scene☆215Updated 3 years ago
- UI solution for Three.js☆178Updated 3 years ago
- wrapper around THREE.InstancedBufferGeometry☆109Updated 3 years ago
- 🐬🐟 ↶Mesh Deformation / Bending / Following on a Curve☆318Updated 6 years ago
- A Three.js starter project with ES6 and Webpack☆404Updated last year
- Constructive Solid Geometry for three.js, ES6 + BufferGeometry☆136Updated last year
- This is a three.js controller which supports touch events and hit-testing.☆69Updated 2 years ago
- a simple ThreeJS vignette background☆118Updated 8 years ago
- Extending built-in materials, instances of ShaderMaterial and shader objects of onBeforeCompile.☆172Updated last year
- ☀️ Cascaded shadow maps (CSMs) implementation for Three.js☆312Updated last year
- Minimal three.js project setup using ES6 modules and rollup.☆123Updated 4 months ago
- Using custom vertex and fragment shaders in ThreeJS☆365Updated 8 years ago
- for your TPS game development with three.js.☆260Updated last year
- Shader based particle system for ThreeJS☆83Updated 8 years ago
- Easily edit the materials in your beautifully crafted threejs scene. Compatible vanilla and react.☆202Updated 3 years ago
- CSG library for use with THREE.js☆520Updated 8 months ago