Tools for extracting/converting Kinect Studio XEF files on multiple platforms
☆50Feb 12, 2026Updated 3 months ago
Alternatives and similar repositories for KinectXEFTools
Users that are interested in KinectXEFTools are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Mini-tool for converting Kinect Studio data file (.xef) to Matlab data file (.mat)☆19Feb 18, 2020Updated 6 years ago
- ☆25Jun 29, 2018Updated 7 years ago
- TensorFlow Lite is used to create new humanoid poses from a variational autoencoder trained on motion capture data. Sequences of poses ar…☆17May 26, 2020Updated 5 years ago
- Custom sub graph library for Shader Graph☆10Mar 12, 2018Updated 8 years ago
- How to generate a procedural mesh with Compute Shaders in Unity☆10Jun 1, 2020Updated 5 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Python application for extracting data from Kinect Studio V2 - No longer maintained☆38Jul 25, 2017Updated 8 years ago
- Code for the non affine transformation matrices post I made☆12Dec 17, 2019Updated 6 years ago
- A sample project using TouchOSC with Unity.☆16Aug 8, 2013Updated 12 years ago
- A body segmentation algorithm for the webcam with TensorFlow Lite in Unity 2019.3. Compatible with android, iOS and the Universal Render …☆17Mar 31, 2020Updated 6 years ago
- BezierPath for unity☆14Jan 29, 2019Updated 7 years ago
- A .NET / C# wrapper for the Mikktspace tangent generation algorithm☆14Jul 11, 2021Updated 4 years ago
- This release is a fork from Bradley Newman's adaptation of Naturalpoint's orginal NatNet 2.7 SDK, which includes Unity 3D project and Uni…☆10Jul 30, 2015Updated 10 years ago
- These are two refractive materials made with shader graph for LWRP☆24Nov 22, 2018Updated 7 years ago
- Facial Motion Capture Article and Sample Project☆11Apr 1, 2020Updated 6 years ago
- Open source password manager - Proton Pass • AdSecurely store, share, and autofill your credentials with Proton Pass, the end-to-end encrypted password manager trusted by millions.
- ECS Style high-performance Voxelization☆11May 5, 2019Updated 7 years ago
- Unity3D shader workshop for GLASS summer school☆15Jun 15, 2016Updated 9 years ago
- 🏁 An implementation of "Multi-Projectors for Arbitrary Surfaces Without Explicit Calibration Nor Reconstruction" by Tardif and Roy in To…☆15May 8, 2020Updated 6 years ago
- Godot Spout Addon via GDExtension☆13May 12, 2026Updated last week
- This project creates a compute shader (GPU) particle system that is effected by a series of vector fields. This project shows compute sha…☆17Mar 3, 2019Updated 7 years ago
- M-LSD line segment detection model for Unity Barracuda☆64Jul 9, 2021Updated 4 years ago
- Collection of shader graph nodes from around the net.☆35Jul 12, 2018Updated 7 years ago
- ☆12Mar 22, 2018Updated 8 years ago
- ☆26Dec 28, 2017Updated 8 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- ☆16May 16, 2019Updated 7 years ago
- Collection of custom nodes for ShaderGraph.☆58Jun 10, 2018Updated 7 years ago
- Nintendo Entertainment System emulator for Godot4☆14Jul 28, 2025Updated 9 months ago
- Blit-only custom render classes for HDRP☆50Jul 23, 2019Updated 6 years ago
- Similar to the video player's GUI for controlling Playable Director at runtime.☆16Nov 16, 2018Updated 7 years ago
- Mesh de-indexing utility☆24May 18, 2022Updated 4 years ago
- pcache is a point and particle cache file format☆20Oct 21, 2019Updated 6 years ago
- ☆21Nov 8, 2020Updated 5 years ago
- ☆19Jun 20, 2022Updated 3 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Schroedinger Smoke Unity implementation. Most compuationaly expensive codes are written with compute shader.☆19Nov 6, 2021Updated 4 years ago
- ☆10Nov 5, 2020Updated 5 years ago
- Stable Diffusion for studies☆14Mar 12, 2023Updated 3 years ago
- An example that show how to capture a WebCamTexture and interface it with ShaderGraph.☆20Jul 5, 2020Updated 5 years ago
- Azure Kinect Project Sample compatible both with Azure Kinect Sensor SDK and with Azure Kinect Body Tracking SDK using UE4☆15Feb 10, 2020Updated 6 years ago
- MediaPipe Selfie segmentation model on Unity Barracuda☆220Apr 28, 2023Updated 3 years ago
- ☆22Oct 7, 2020Updated 5 years ago