An enhanced basic external flight model (EFM) template for DCS world.
☆30Aug 9, 2024Updated last year
Alternatives and similar repositories for DCS-Basic-EFM-Template
Users that are interested in DCS-Basic-EFM-Template are comparing it to the libraries listed below
Sorting:
- 🌐 The Skift Operating System Website.☆19Sep 13, 2025Updated 5 months ago
- Game Engine☆128Feb 19, 2019Updated 7 years ago
- MaslOS but 2☆49Feb 6, 2026Updated last month
- The next most holy operating system.☆59Mar 8, 2025Updated 11 months ago
- Minimal example of prototyping CLAP audio plugins using Dear ImGui as the user interface.☆82Jul 29, 2022Updated 3 years ago
- ☆83Jan 7, 2023Updated 3 years ago
- 64-bit UNIX hobby operating system with a UEFI bootloader and a Linux compatible syscall interface. Runs DOOM.☆106Jan 17, 2026Updated last month
- A 64bits operating system in c++☆108Oct 12, 2025Updated 4 months ago
- Utilities built on top of core module☆144Feb 24, 2026Updated last week
- Render graph-based Vulkan API abstraction library☆152May 5, 2024Updated last year
- Forward+ renderer in Vulkan using Compute Shader. An Upenn CIS565 final project.☆694Apr 2, 2017Updated 8 years ago
- hhuOS - A small operating system☆214Feb 23, 2026Updated last week
- ☆171Nov 9, 2022Updated 3 years ago
- Hobby OS project for learning more about low-level hardware (GPUs, networking, USB)☆224Apr 11, 2019Updated 6 years ago
- Single Header Hotkey editor for dear imgui☆231Mar 17, 2019Updated 6 years ago
- 3D Engine Core☆268Nov 22, 2024Updated last year
- An implementation of OpenGL 3.x-ish in clean C☆1,202Feb 18, 2026Updated 2 weeks ago
- BattlEye compatible injector, done completely from user-mode, project by secret.club☆251Oct 25, 2020Updated 5 years ago
- Afterburner for Vulkan development; Auto-Vk is a modern C++ low-level convenience and productivity layer atop Vulkan-Hpp.☆297Oct 17, 2025Updated 4 months ago
- The main repository for the FidelityFX SDK.☆1,605Feb 23, 2026Updated last week
- Knob widgets for Dear ImGui☆403Jun 23, 2025Updated 8 months ago
- D3D11 Worldtoscreen Finder, dx11 w2s, d3d11 w2s, esp, world to screen☆342Nov 26, 2024Updated last year
- Real-time Direct3D 12 path tracer☆378Oct 25, 2025Updated 4 months ago
- Game engine for 2D and 3D projects with entity component system (ECS) and data-oriented design☆377Feb 26, 2026Updated last week
- ☆1,779Feb 26, 2026Updated last week
- C++ UI library meets creative coding☆554Feb 6, 2026Updated last month
- Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal 4. Provides main features including ray tracing.☆459Dec 20, 2025Updated 2 months ago
- A decompilation of Goldeneye 007 brought to you by a bunch of clever folks. (MIRROR of https://gitlab.com/kholdfuzion/goldeneye_src)☆504Apr 25, 2025Updated 10 months ago
- A Cool High Performance Game Engine☆488Updated this week
- Daxa is a convenient, simple and modern gpu api built on vulkan☆523Feb 24, 2026Updated last week
- A high speed C++17 Vulkan game engine☆1,950Sep 21, 2023Updated 2 years ago
- Yet Another Vulkan Engine☆497Feb 16, 2026Updated 2 weeks ago
- The penultimate portable graphics library☆550Nov 4, 2023Updated 2 years ago
- A UNIX-like kernel for the i386 architecture☆624Updated this week
- A WIP 64-bit UNIX-like kernel☆538Nov 28, 2025Updated 3 months ago
- High level Lua 5.5/5.4/5.3/5.2/5.1 (including LuaJIT) and Luau bindings to Rust with async/await support☆2,606Updated this week
- Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android☆671Updated this week
- Curated list of ray tracing resources☆653Oct 23, 2025Updated 4 months ago
- Official DirectX headers available under an open source license☆696Feb 27, 2026Updated last week