IBM / vr-speech-sandbox-rift
WARNING: This repository is no longer maintained This repository will not be updated. The repository will be kept available in read-only mode. Refer to https://github.com/IBM/vr-speech-sandbox-cardboard/ for a similar example.
☆21Updated 5 years ago
Alternatives and similar repositories for vr-speech-sandbox-rift:
Users that are interested in vr-speech-sandbox-rift are comparing it to the libraries listed below
- WARNING: This repository is no longer maintained This repository will not be updated. The repository will be kept available in read-only…☆26Updated 5 years ago
- This Mixed Reality Academy course will explore ways of visualizing the motion controllers, handing input events and attaching custom UI e…☆20Updated 2 years ago
- Leap-enabled 3D VR Painting.☆30Updated 6 years ago
- An experiment to create augmented reality applications within the Vive Focus headset☆27Updated 5 years ago
- Easy compatibility layer for Leap Motion hand tracking & SteamVR Skeletal Input☆62Updated last year
- A set of code that helps you leverage Azure and Azure Cognitive Services from within Unity apps and the editor☆13Updated 7 years ago
- HoloLens With DlibFaceLandmarkDetector Example (Support for Hololens1 and Hololens2)☆31Updated 2 months ago
- Example repo showing online functionality leveraging Normcore☆54Updated 4 years ago
- Using the WRLD SDK with SteamVR in Unity 2017 to fly around the Earth☆43Updated 7 years ago
- Unity Oculus Quest VR Hand Tracking Template☆33Updated 4 years ago
- Sketchbook for multi touch interations☆11Updated 4 years ago
- ☆20Updated 7 years ago
- ☆37Updated 7 years ago
- A variety of examples while making tutorial videos for the Oculus Quest☆46Updated 4 years ago
- Sample Unity project used to demonstrate the integration of Speech Recognition and Language Understanding using the new Microsoft Speech …☆29Updated 6 years ago
- Examples of using Microsoft's Cognitive Services in Unity for HoloLens☆42Updated 8 years ago
- Unity demos for saving and loading images, audio, xml, json and Asset Bundles using Azure Blob Storage☆29Updated 7 years ago
- Standalone version of MRTK Standard Shader☆52Updated 4 years ago
- Various examples created for Magic Leap creators scenes that include workflow changes for Magic Leap SDK 0.22 and above☆19Updated 5 years ago
- ☆34Updated 5 years ago
- XR Face Expressions provides examples of how to detect face expressions in AR Foundation and ARKit.☆17Updated 5 years ago
- A third person camera view that can run in the Unity Editor / Play Mode.☆53Updated 3 years ago
- Very basic scatterplot generation in unity based off of a CSV file☆27Updated 6 years ago
- A simple example of hand interaction and occlusion for the VIVE SRWorks SDK☆23Updated 6 years ago
- Example Multiuser Vive Unity Project☆59Updated 7 years ago
- Code for the workshop about developing shaders in Unity: "Unicorns & Shaders; their magic revealed"☆11Updated 5 years ago
- (a fork hosting a precompiled version for Windows) Seurat is a scene simplification technology designed to process very complex 3D scenes…☆57Updated 6 years ago
- VR IK using native Unity Mecanim IK☆56Updated 7 years ago
- Oculus Passthrough API Experimental Unity Project with demos built as part of my YouTube tutorials series.☆46Updated 3 years ago
- ☆27Updated 5 years ago