Version 2015/09/01 - Unity5のシーンを最新のFBX SDK 2016.1.1(DCCTools 2016対応)を使用してスキニング対応のアニメーション付でFBX形式ファイルをランタイムにインポート(入力)とエクスポート(出力)するUnityプロジェクト(※モーションキャプチャデバイスのPerception Neuron/Kinect SDK 1.8(Kinect1)/2.0(Kinect2)にも対応)
☆29Aug 31, 2015Updated 10 years ago
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