HiWilliamWWL / Learn-to-Predict-How-Humans-Manipulate-Large-Sized-Objects-From-Interactive-Motions-objects
This is the repo for the paper "Learn to Predict How Humans Manipulate Large-Sized Objects From Interactive Motions"
☆25Updated 11 months ago
Related projects ⓘ
Alternatives and complementary repositories for Learn-to-Predict-How-Humans-Manipulate-Large-Sized-Objects-From-Interactive-Motions-objects
- NeuroGF: A Neural Representation for Fast Geodesic Distance and Path Queries☆56Updated 11 months ago
- Diffusion-Driven Self-Supervised Network for Multi-Object 3D Shape Reconstruction and Categorical 6-DoF Pose Estimation☆34Updated 8 months ago
- [Neurips 2023] dynpoint: dynamic neural point for view synthesis☆72Updated 9 months ago
- [ECCV 2024] InterFusion: Text-Driven Generation of 3D Human-Object Interaction☆51Updated 4 months ago
- ☆52Updated 3 weeks ago
- Painting 3D Nature in 2D: View Synthesis of Natural Scenes From a Single Semantic Mask☆41Updated last year
- Code for WS3DPT☆76Updated 5 months ago
- Disentangled Implicit Content and Rhythm Learning for Diverse Co-Speech Gestures Synthesis [ACMMM 2022]☆34Updated 10 months ago
- ☆70Updated last year
- Official implementation of "Generating images with 3D annotations using diffusion models".☆58Updated 3 months ago
- Slice3D: Multi-Slice, Occlusion-Revealing, Single View 3D Reconstruction☆99Updated 6 months ago
- [3DV 2025]🐱🐶🐲🐮🐷Official Implementation of DreamBeast: Distilling 3D Fantastical Animals with Part-Aware Knowledge Transfer☆69Updated this week
- [TCSVT 2024] Official PyTorch implementation of the paper "MLP: Motion Label Prior for Temporal Sentence Localization in Untrimmed 3D Hum…☆24Updated 3 months ago
- The official generation code and toolkits of VDW dataset (ICCV 2023)☆43Updated 4 months ago
- An interactive tree modeling software, implemented by C++ and OpenGL.☆32Updated 2 months ago
- Flattening-Net: Deep Regular 2D Representation for 3D Point Cloud Analysis☆68Updated 2 months ago
- Generalizable Human Gaussians from Single View Image☆81Updated last month
- Reasoning 3D Segmentation - "segment anything"/grounding/part seperation in 3D with natural conversations.☆75Updated 5 months ago
- [ECCV 2022] DevNet: Self-supervised Monocular Depth Learning via Density Volume Construction☆48Updated last year
- PointMCD: Boosting Deep Point Cloud Encoders via Multi-view Cross-modal Distillation for 3D Shape Recognition☆49Updated last year
- The official implementation of "MeGA: Hybrid Mesh-Gaussian Head Avatar for High-Fidelity Rendering and Head Editing".☆148Updated 2 months ago
- An open-source library with a powerful Contrastive Language-and-Motion (CLaM) pre-training evaluator☆127Updated 3 months ago
- ☆121Updated 4 months ago
- Official Implementation for "Mask-based modeling for Neural Radiance Fields" (ICLR 2024)☆46Updated 5 months ago
- [ICCV 2023] PyTorch Implementation of "Co-Evolution of Pose and Mesh for 3D Human Body Estimation from Video"☆150Updated 7 months ago
- Language-to-4D Modeling Towards 6-DoF Tracking and Shape Reconstruction in 3D Point Cloud Stream [CVPR2024]☆84Updated 8 months ago
- TransRefer3D: Entity-and-Relation Aware Transformer for Fine-Grained 3D Visual Grounding [ACM MM'21]☆33Updated 2 years ago
- ☆103Updated 5 months ago
- ☆85Updated 3 weeks ago
- ☆25Updated 6 months ago