GuvaCode / ray4lazView on GitHub
A complete header translation (binding) of the raylib 6.0 to Pascal. Without any funky helper functions for memory alignment issues. Inspired and partially based on the drezgames/raylib-pascal binding, however a little cleaner and more recent, with FPC 3.2.0 and up support.
168May 3, 2026Updated 2 weeks ago

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