BenediktMagnus / godot-object-pascalLinks
GDNative bindings for Object Pascal
☆16Updated 6 years ago
Alternatives and similar repositories for godot-object-pascal
Users that are interested in godot-object-pascal are comparing it to the libraries listed below
Sorting:
- Raylib 4.0 Pascal bindings for Windows, macOS, Linux, and Raspberry Pi☆33Updated 7 months ago
- A complete header translation (binding) of the raylib 5.6-dev to Pascal. Without any funky helper functions for memory alignment issues. …☆158Updated 2 weeks ago
- The Open Source BlitzMax Compiler Project☆119Updated this week
- Unit files for building Free Pascal and Delphi applications using the SDL2 library☆123Updated 10 months ago
- FreeBasic bindings for raylib☆32Updated 2 years ago
- BlitzMax raylib binding☆17Updated 4 months ago
- A complete header translation (binding) of the raylib 2.6.0-dev to Pascal. Without any funky helper functions for memory alignment issues…☆28Updated 4 years ago
- Some of this code is part of youtube videos. Click on the website https://www.youtube.com/channel/UCLak9dN2fgKU9keY2XEBRFQ☆18Updated 3 months ago
- Delphi / FreePascal game engine☆18Updated 9 years ago
- OOP Pascal Wrapper and bindings for Tilengine 2D retro graphics engine☆46Updated 4 years ago
- RCBASIC v3 is a continuation of the RCBASIC language started back in 2014. RCBASIC is a dialect of the BASIC programming language geared …☆33Updated 6 months ago
- A fantasy, ASCII dungeon crawler for Windows, Linux & OSX☆45Updated 2 years ago
- MSEide is a Rapid Application Development IDE for platform independent rich GUI applications in the Pascal language. It comes with its ow…☆149Updated this week
- QB64-PE bindings for raylib (a simple and easy-to-use library to learn videogames programming)☆12Updated last year
- An open source Delphi/Pascal game engine☆185Updated last month
- These are the Pascal SDL 2 Headers.☆119Updated 5 years ago
- GPU-based Particle System for Castle Game Engine☆12Updated 9 months ago
- raylib for Pascal Developers☆16Updated 7 years ago
- Kraft Physics Engine is an open source Object Pascal physics engine library that can be used in 3D games.☆121Updated 2 months ago
- Source port of the game Doom developed in FPC/Lazarus☆36Updated 3 years ago
- [Deprecated] VSCode BlitzMax Language Basics☆12Updated 5 years ago
- Tile / Sprite / Map Editor☆96Updated 3 years ago
- micro(A) Interpreter☆13Updated 2 years ago
- Cross platform game engine written in Object Pascal.☆106Updated 6 years ago
- Source port of Doom, Heretic, Hexen and Strife developed in Delphi☆63Updated 2 years ago
- PureBasic Import for raylib☆20Updated 5 years ago
- Additional raylib examples from third-party developers. Rewritten for the Pascal language.☆23Updated 2 months ago
- A tile map reader and renderer for raylib☆10Updated 3 years ago
- BASIC compiler. Run programs directly, or compile to 32/64 bit binary. Supports C headers and assembly code. Supports Unicode source scri…☆55Updated 8 months ago
- This project is an attempt to revive & modernize Blitz3D.☆102Updated 9 months ago