Gekkio / gb-researchLinks
Game Boy hardware research
☆235Updated last year
Alternatives and similar repositories for gb-research
Users that are interested in gb-research are comparing it to the libraries listed below
Sorting:
- Mega Drive/Genesis core written in Verilog☆308Updated 9 months ago
- Traces, schematics, and general infos about custom chips reverse-engineered from silicon☆193Updated last week
- Code for a series of tutorials on SNES development☆47Updated 3 years ago
- Reverse-engineered schematics for DMG-CPU-B☆320Updated 4 years ago
- Another World on a chip☆286Updated last year
- Rainbow Net Wi-Fi protocol for connecting old consoles to the Internet.☆87Updated 9 months ago
- 😀 The Acid2 test, now for the original Game Boy! 😀☆211Updated last year
- Custom copyright-free Gameboy Bootroms.☆65Updated 4 years ago
- Tamagotchi P1 for Analogue Pocket and MiSTer☆119Updated last year
- Gameboy Emulator in ARM Assembly☆101Updated 3 years ago
- SDK for CPS-1 boards☆88Updated last year
- A realtime raytracing extension chip for the SNES☆112Updated 3 years ago
- ☆91Updated 4 years ago
- Collection of IP and information on how to develop for openFPGA and Analogue Pocket☆122Updated last year
- XBOX 360 advanced glitching - Reverse Engineered using a logic analyzer.☆123Updated last year
- Nintendo Entertainment System (NES) / Famicom / Famiclones chip reversing☆185Updated last month
- A circuit-level redesign of the Game Boy Advance, addressing many of the issues seen with the original GBA☆438Updated 3 years ago
- Game Boy: Complete Technical Reference☆381Updated last month
- 😀 The Acid2 test, now for Game Boy Color! 😀☆80Updated 4 years ago
- Mooneye Test Suite is a suite of Game Boy test ROMs☆117Updated 10 months ago
- SNESticle source code (circa ~2004)☆338Updated 3 years ago
- Assembler/Disassembler for the Dreamcast VMU☆59Updated 9 months ago
- Attempt to verilog Implementation of Playstation 1 (PSX) chips.☆108Updated 4 years ago
- Binxelview binary image explorer☆162Updated 8 months ago
- Test data for developers of Gameboy emulators.☆80Updated last year
- A template for getting started with FPGA core development☆124Updated 2 years ago
- A CAD tool for extracting bits from Mask ROM photographs.☆359Updated 3 weeks ago
- Implementation Nintendo's GameBoy console on an FPGA☆98Updated 8 years ago
- A simple Chip-8 interpreter for the Nintendo Gameboy Color.☆57Updated last year
- The book of CPS-1☆129Updated 6 months ago