MeInGame: Create a Game Character Face from a Single Portrait, AAAI 2021
☆661Jun 8, 2021Updated 5 years ago
Alternatives and similar repositories for MeInGame
Users that are interested in MeInGame are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Towards High-Fidelity 3D Face Reconstruction from In-the-Wild Images Using Graph Convolutional Networks, CVPR 2020☆402Sep 15, 2020Updated 5 years ago
- Fast and Robust Face-to-Parameter Translation for Game Character Auto-Creation, AAAI 2020☆40Apr 3, 2020Updated 6 years ago
- DECA: Detailed Expression Capture and Animation (SIGGRAPH 2021)☆2,498Jul 23, 2023Updated 2 years ago
- FaceScape (PAMI2023 & CVPR2020)☆937Jan 27, 2026Updated 5 months ago
- Accurate 3D Face Reconstruction with Weakly-Supervised Learning: From Single Image to Image Set (CVPRW 2019)☆2,350Jan 4, 2024Updated 2 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- A PyTorch implementation for the "Mesh Renderer"☆75Aug 18, 2020Updated 5 years ago
- Face-to-Parameter Translation for Game Character Auto-Creation. ICCV 2019☆16Apr 3, 2020Updated 6 years ago
- GIF is a photorealistic generative face model with explicit 3D geometric and photometric control.☆421Sep 13, 2022Updated 3 years ago
- Accurate 3D Face Reconstruction with Weakly-Supervised Learning: From Single Image to Image Set (CVPRW 2019). A PyTorch implementation.☆1,903Nov 26, 2024Updated last year
- Convert from Basel Face Model (BFM) to the FLAME head model☆469Feb 5, 2023Updated 3 years ago
- FaceVerse: a Fine-grained and Detail-controllable 3D Face Morphable Model from a Hybrid Dataset (CVPR2022)☆527Dec 19, 2024Updated last year
- Official repository accompanying a CVPR 2022 paper EMOCA: Emotion Driven Monocular Face Capture And Animation. EMOCA takes a single image…☆848Dec 6, 2024Updated last year
- Deep 3D Portrait from a Single Image☆388Mar 24, 2023Updated 3 years ago
- The official PyTorch implementation of Towards Fast, Accurate and Stable 3D Dense Face Alignment, ECCV 2020.☆3,134Feb 2, 2024Updated 2 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Project Page of 'GANFIT: Generative Adversarial Network Fitting for High Fidelity 3D Face Reconstruction' [CVPR2019]☆654Nov 9, 2021Updated 4 years ago
- Photometric optimization code for creating the FLAME texture space and other applications☆592Mar 31, 2022Updated 4 years ago
- Implementation for Paper "Inverting Generative Adversarial Renderer for Face Reconstruction"☆161Apr 13, 2021Updated 5 years ago
- A high-fidelity 3D face reconstruction library from monocular RGB image(s)☆819Oct 18, 2023Updated 2 years ago
- This is a implementation of the 3D FLAME model in PyTorch☆806May 23, 2023Updated 3 years ago
- TF implementation of our CVPR 2021 paper: OSTeC: One-Shot Texture Completion☆201May 29, 2022Updated 4 years ago
- Self-Supervised Monocular 3D Face Reconstruction by Occlusion-Aware Multi-view Geometry Consistency[ECCV 2020]☆353Nov 21, 2022Updated 3 years ago
- Albedo Morphable Model☆262Jun 19, 2020Updated 6 years ago
- An end-to-end library for automatic character rigging, skinning, and blend shapes generation, as well as a visualization tool [SIGGRAPH 2…☆702Aug 22, 2021Updated 4 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- ☆489Aug 8, 2023Updated 2 years ago
- Python tools for 3D face: 3DMM, Mesh processing(transform, camera, light, render), 3D face representations.☆2,778Oct 4, 2019Updated 6 years ago
- NeuroSkinning: Automatic Skin Binding for Production Characters with Deep Graph Networks, Siggraph 2019☆78Mar 25, 2020Updated 6 years ago
- Dynamic Neural Radiance Fields for Monocular 4D Facial Avater Reconstruction☆696Jan 29, 2026Updated 5 months ago
- The official repository of our CVPR2023 paper "FFHQ-UV: Normalized Facial UV-Texture Dataset for 3D Face Reconstruction".☆531Apr 16, 2026Updated 2 months ago
- High-quality 3D head model dataset.☆88Jul 10, 2024Updated last year
- Example code for the FLAME 3D head model. The code demonstrates how to sample 3D heads from the model, fit the model to 3D keypoints and …☆821Feb 16, 2023Updated 3 years ago
- Disentangled and Controllable Face Image Generation via 3D Imitative-Contrastive Learning (CVPR 2020 Oral)☆639Jul 4, 2022Updated 3 years ago
- REALY: Rethinking the Evaluation of 3D Face Reconstruction (ECCV 2022)☆271Jan 4, 2023Updated 3 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- a method for generating facial blendshape rigs from a set of example poses of a CG character☆88Apr 15, 2021Updated 5 years ago
- MICA - Towards Metrical Reconstruction of Human Faces [ECCV2022]☆641Mar 17, 2025Updated last year
- This repository contains a PyTorch implementation of "AD-NeRF: Audio Driven Neural Radiance Fields for Talking Head Synthesis".☆1,072Oct 27, 2023Updated 2 years ago
- Project Page of 'Synthesizing Coupled 3D Face Modalities by Trunk-Branch Generative Adversarial Networks'☆245Oct 28, 2021Updated 4 years ago
- Official repo for paper "AgileGAN: Stylizing Portraits by Inversion-Consistent Transfer Learning"☆371Aug 9, 2022Updated 3 years ago
- A Python implementation of the paper "Deformation Transfer for Triangle Meshes" with 3D views in the browser.☆211Jul 13, 2021Updated 4 years ago
- ☆167Sep 26, 2020Updated 5 years ago