Franco1262 / CalascioNES
NES emulator written on C++
☆17Updated this week
Alternatives and similar repositories for CalascioNES:
Users that are interested in CalascioNES are comparing it to the libraries listed below
- Spinning 3D cube in VGA Mode 13h☆47Updated last month
- A Game Boy Emulator written in C++.☆11Updated last year
- Wolfenstein 3D demake for the Arduboy FX☆23Updated last year
- A Pac-Man emulator written in C99 with the SDL2.☆46Updated 3 years ago
- 6502 assembler☆16Updated 2 years ago
- A Gameboy Color emulator and debugger☆25Updated 2 years ago
- Fast and Accurate Z80 Emulator in C11☆17Updated last year
- ☆22Updated 2 months ago
- Remake of the classic Atari Breakout game for IBM PC/MS-DOS☆37Updated last month
- Lightweight 2D Framebuffer Library for Linux☆46Updated 4 months ago
- An IDE and Emulator for Chip-8, SuperCHIP, and XO-Chip Programs☆32Updated 2 years ago
- Bootloader for 16-bit .COM and .EXE executables☆30Updated 5 years ago
- 3D software renderer written with a very old dialect of C for the Motorola 68000 processor.☆36Updated 2 years ago
- A SNES emulator, in C☆124Updated last year
- DOOM ported to the dos-like framework☆52Updated last year
- SDK for CPS-1 boards☆84Updated last year
- A z80 emulator written in C99.☆62Updated 3 years ago
- An experimental VoxelSpace engine for the Atari ST☆41Updated last week
- Modified HP-48 Superchip Binary to address undesirable quirks present in the platform.☆38Updated 5 years ago
- Yet another Game Boy Advance emulator☆35Updated 3 months ago
- GO-8080, a Intel 8080 emulator, running Space Invaders, written in Go.☆44Updated 7 months ago
- Restunts project: reverse-engineering Broderbund's Stunts (https://wiki.stunts.hu/wiki/Restunts)☆40Updated last month
- 16-bit DOS port of DOOM☆81Updated this week
- A first person dungeon-crawler for DOS, written in C++, using software rendering and fixed point math☆57Updated 2 years ago
- Chip8 emulator in C++ with graphics rendered directly on the terminal.☆30Updated 5 months ago
- CHIP-8 Interpreter☆12Updated last year
- Tetris game for terminals☆40Updated 4 months ago
- Reverse engineered source for the 1987 Sinclair Spectrum game "Stardust"☆54Updated 7 years ago
- A fully-featured, cross platform XO-CHIP/S-CHIP/CHIP-8 emulator written in C and SDL.☆33Updated 11 months ago
- Mike Webb's 6502 Editor/ Assembler for the C128. Used for NES, C64/128 game development.☆19Updated last year