FGA-GCES / A-disciplinaView external linksLinks
Conteúdo da disciplina
☆143Oct 20, 2025Updated 3 months ago
Alternatives and similar repositories for A-disciplina
Users that are interested in A-disciplina are comparing it to the libraries listed below
Sorting:
- Silk Road ERP offers robust modules for managing your sales and purchasing operations !☆23Feb 6, 2026Updated last week
- ☆15Sep 3, 2025Updated 5 months ago
- fast c# entity component system that uses burst and job systems by default.☆15Jan 19, 2026Updated 3 weeks ago
- 2D Platformer Multiplayer Shooter made using Netick☆13Aug 28, 2025Updated 5 months ago
- Microservices app using NextJS + .NET 8, Duende IdentityServer, MassTransit, RabbitMQ, gRPC, SSO, Stripe, Talon.One, EasyPost, running Re…☆18Jul 18, 2024Updated last year
- Implementation and comparison of pathfinding algorithms in a dynamic 3D space☆14Mar 18, 2019Updated 6 years ago
- MapleStory Global v83☆14Updated this week
- Free Tanki Online Unity3D implementation☆18Oct 1, 2023Updated 2 years ago
- Show emojis in NGUI's UILabel with dynamic font☆11Sep 20, 2017Updated 8 years ago
- A parser, compiler and VM for rathena script language, used in rust-ro☆13Feb 2, 2026Updated last week
- ☆12May 12, 2022Updated 3 years ago
- ☆13Jan 4, 2017Updated 9 years ago
- Zero-allocation string formatting for .NET.☆14Nov 3, 2023Updated 2 years ago
- ☆13Jul 22, 2025Updated 6 months ago
- A 3D navigation system for Unity featuring space discretization with an octree and path planning using A* Lazy Theta ecc..☆15Jul 12, 2024Updated last year
- JS implementation of online multiplayer game architecture.☆11Nov 18, 2016Updated 9 years ago
- A minimal FPS Server / Client Framework☆11Feb 27, 2015Updated 10 years ago
- Phantasy Star Online: Blue Burst server emulator implementation based on Booma/Booma.Proxy emulation library using GladNet4.☆11Dec 18, 2021Updated 4 years ago
- JsonPath implementation in .NET standard 2.0 that depends only on System.Text.Json.☆13Jan 24, 2026Updated 3 weeks ago
- Nethostfire is a UDP server/client created with C# (netstandard2.1), it's a simple and easy to understand project, with it you can set up…☆10Aug 21, 2025Updated 5 months ago
- C# & ActionScript Based DDTank NPC Hitbox Editor☆12Apr 11, 2024Updated last year
- Blank CRM: Blazor, TelegramBot, +LDAP/AD☆12Updated this week
- ☆12Jun 28, 2024Updated last year
- Input prediction and automatic resimulation for Massive ECS.☆10Feb 6, 2026Updated last week
- Entity Network System for Online Game☆12Jun 27, 2016Updated 9 years ago
- A sample project for multiplayer game using MagicOnion☆10Apr 28, 2022Updated 3 years ago
- Unity 3D NGUI Dynamic Scroll☆10Jul 27, 2018Updated 7 years ago
- A modularised, multi-threaded C# game engine based on the Entity Component System architecture. Uses OpenGL for rendering and contains ma…☆12May 12, 2024Updated last year
- PurrNet Relay☆15Jan 19, 2026Updated 3 weeks ago
- The project provides a helper class for detection and notification about lost unreliable packets.☆13Jun 3, 2019Updated 6 years ago
- Utilities to read/write from/to spans easily☆16Feb 22, 2023Updated 2 years ago
- Blazor components for Tabler☆11Oct 9, 2022Updated 3 years ago
- A collection of general purpose utilities for C# and .NET☆16Feb 16, 2025Updated 11 months ago
- Rollback netcode example for Godot (OUTDATED)☆12Sep 15, 2021Updated 4 years ago
- An example Unity project containing demos for ShapeMath2D.☆12Oct 7, 2022Updated 3 years ago
- The main repository for Citadel Sector XIV.☆16Dec 8, 2025Updated 2 months ago
- Native socket library for C#☆10Nov 6, 2021Updated 4 years ago
- (Deprecated) Framework to write high performant multi-threaded code in Unity3D (compatible with jobs) with the possibility of having an E…☆11Dec 16, 2018Updated 7 years ago
- 【Unity】TextMesh Pro でハイパーリンクを実装するスクリプト☆13Apr 23, 2020Updated 5 years ago