Conteúdo da disciplina
☆154Mar 18, 2026Updated last month
Alternatives and similar repositories for A-disciplina
Users that are interested in A-disciplina are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Silk Road ERP offers robust modules for managing your sales and purchasing operations !☆24Updated this week
- Código desenvolvido no vídeo sobre React e Atomic Design. https://youtu.be/XGPRyL7TXsk☆11Nov 24, 2017Updated 8 years ago
- ☆15Sep 3, 2025Updated 8 months ago
- The project provides a helper class for detection and notification about lost unreliable packets.☆13Jun 3, 2019Updated 6 years ago
- ☆13Jan 4, 2017Updated 9 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Implementing GGPO with Kimbatt's deterministic Unity physics.☆14Dec 31, 2021Updated 4 years ago
- Entity Network System for Online Game☆12Jun 27, 2016Updated 9 years ago
- ☆13Jul 22, 2025Updated 9 months ago
- A minimal FPS Server / Client Framework☆11Feb 27, 2015Updated 11 years ago
- Zero-allocation string formatting for .NET.☆14Nov 3, 2023Updated 2 years ago
- General purpose virtual actor framework for peer-to-peer microservices or in-process communication within the same app with possible exte…☆14Jun 11, 2025Updated 10 months ago
- Show emojis in NGUI's UILabel with dynamic font☆11Sep 20, 2017Updated 8 years ago
- A sample project for multiplayer game using MagicOnion☆10Apr 28, 2022Updated 4 years ago
- Unity 3D NGUI Dynamic Scroll☆10Jul 27, 2018Updated 7 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Human Centric Computing Lab Project at NCTU☆16Jan 29, 2022Updated 4 years ago
- A modularised, multi-threaded C# game engine based on the Entity Component System architecture. Uses OpenGL for rendering and contains ma…☆12May 12, 2024Updated last year
- 【Unity】TextMesh Pro でハイパーリンクを実装するスクリプト☆13Apr 23, 2020Updated 6 years ago
- (Deprecated) Framework to write high performant multi-threaded code in Unity3D (compatible with jobs) with the possibility of having an E…☆11Dec 16, 2018Updated 7 years ago
- A 3D navigation system for Unity featuring space discretization with an octree and path planning using A* Lazy Theta ecc..☆17Jul 12, 2024Updated last year
- A parser, compiler and VM for rathena script language, used in rust-ro☆13Feb 2, 2026Updated 3 months ago
- ☆16Mar 9, 2026Updated last month
- Nethostfire is a UDP server/client created with C# (netstandard2.1), it's a simple and easy to understand project, with it you can set up…☆10Aug 21, 2025Updated 8 months ago
- Native socket library for C#☆10Nov 6, 2021Updated 4 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Blazor Demo with Roslyn and Monaco Editor☆13Oct 20, 2025Updated 6 months ago
- 2D Platformer Multiplayer Shooter made using Netick☆14Mar 20, 2026Updated last month
- nats.io client (with Project Bedrock)☆11Apr 11, 2021Updated 5 years ago
- Implementation and comparison of pathfinding algorithms in a dynamic 3D space☆14Mar 18, 2019Updated 7 years ago
- fast c# entity component system that uses burst and job systems by default.☆15Apr 30, 2026Updated last week
- JS implementation of online multiplayer game architecture.☆11Nov 18, 2016Updated 9 years ago
- ☆12May 12, 2022Updated 3 years ago
- a star path finder for game server,with nav,tile,way point☆17Nov 20, 2021Updated 4 years ago
- Persisting Blazor component state across rendering environments☆17Oct 15, 2025Updated 6 months ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- ☆15Jun 18, 2018Updated 7 years ago
- WIP Unity AssetBundle Exporter☆13Jan 14, 2023Updated 3 years ago
- Translation in progress of BEPU Physics library v1 to Unity's ECS and Job System☆11Jul 16, 2018Updated 7 years ago
- Performant and easy to use UI tweening and management system for Unity☆16Apr 23, 2022Updated 4 years ago
- RSM2 file format.☆10Jul 19, 2024Updated last year
- MapleStory Global v83☆14Updated this week
- Phantasy Star Online: Blue Burst server emulator implementation based on Booma/Booma.Proxy emulation library using GladNet4.☆11Dec 18, 2021Updated 4 years ago