EtherealEngine / Native-XR-for-WebLinks
Add iOS and Android build with AR capabilities to your website or web-based app.
☆38Updated 2 years ago
Alternatives and similar repositories for Native-XR-for-Web
Users that are interested in Native-XR-for-Web are comparing it to the libraries listed below
Sorting:
- Avatar system for Exokit☆74Updated 2 years ago
- An a-frame component that allows you to target and control a gltf model's morphTargets☆15Updated 6 years ago
- a-frame hand tracking extras☆54Updated last year
- Additions to WebXR Device API for exposing real world data (Lead: Piotr Bialecki). Plane detection: https://immersive-web.github.io/real-…☆73Updated 3 months ago
- ☆30Updated 2 years ago
- ☆14Updated 2 years ago
- Send links to your XR headset, hassle free.☆33Updated 7 months ago
- A collection of A-Frame components☆38Updated last year
- Element for displaying HTML based on THREE.js HTMLMesh☆55Updated last month
- Insert your face, detected in your camera feed, in a web 3D scene in real-time.☆40Updated 2 years ago
- Simple AR is a web-based image tracking library (platform) based on WebAssembly. It is also compatible with A-Frame, BabylonJs and ThreeJ…☆51Updated last year
- An A-Frame component that lets you create a portal effect with a 360 image in AR☆19Updated 3 years ago
- GLTFLoader plugins for loading Meta Avatars in Three.js projects☆41Updated 10 months ago
- WebXR AR occlusion, lighting, interaction and physics with three.js☆125Updated last year
- A feature repo for working on hand input support in WebXR. Feature lead: Manish Goregaokar☆107Updated last year
- A free, fast, cross-platform volumetric codec for everyone.☆114Updated last year
- Home of the Babylon.AR project☆68Updated 4 years ago
- A aframe based scene editor using https://www.npmjs.com/package/aframe-material-collection☆36Updated 6 years ago
- XR (VR+AR) web object packaging core API☆25Updated 4 years ago
- INACTIVE - A library that combines the Web geolocation API with WebXR to support geospatial AR☆37Updated 2 years ago
- Some helpful glTF components for A-Frame☆14Updated 2 years ago
- An A-Frame component for navigating scenes on non-VR devices☆35Updated 6 months ago
- Repository for the WebXR Augmented Reality Module☆115Updated 4 months ago
- ☆35Updated 6 months ago
- Compilation of links for WebXR☆116Updated 5 months ago
- three.js implementations of glTF extensions relating to Open Brush (and Tilt Brush) exports.☆40Updated this week
- Additions to the WebXR Device API for Marker Tracking. Repo contacts Rik Cabanier and Piotr Bialecki☆54Updated 3 months ago
- The source code of WebARKit☆20Updated 4 months ago
- A shader to display videos with transparency (alpha channel) for A-Frame.☆44Updated last year
- Mixed Reality Capture module for WebXR and Three.js☆69Updated 3 years ago