Library to manage and implement achievements in a game.
☆33Aug 20, 2015Updated 10 years ago
Alternatives and similar repositories for Achieve
Users that are interested in Achieve are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A library for dynamic creation of Starling display objects from native Flash display objects☆55Aug 29, 2013Updated 12 years ago
- 2D focused, cross-platform Haxe game engine with multiple rendering backends☆11Jul 17, 2022Updated 3 years ago
- An arcade-oriented physics engine for Haxe☆14Aug 10, 2025Updated 8 months ago
- Haxe library for Telegram Bot API☆11Dec 22, 2017Updated 8 years ago
- Particle Designer for the Starling framework (ActionScript 3)☆10Jan 11, 2016Updated 10 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- YATL - Yet Another (Haxe) Tweening Library☆16Jan 19, 2019Updated 7 years ago
- A Starling Extension to provide pixel based masking for Starling display objects☆59Dec 27, 2017Updated 8 years ago
- Image resizing app that uses seam carving☆17Aug 27, 2013Updated 12 years ago
- Stacked Sprite Preview Tool☆16Sep 22, 2019Updated 6 years ago
- Audio primitives for haxe grig. This is the mirror of the official at https://gitlab.com/haxe-grig/grig.audio☆11Jun 10, 2024Updated last year
- Cross Platform Reactive-ish ECS Game Framework☆19Sep 6, 2020Updated 5 years ago
- a language extension library☆14Feb 17, 2025Updated last year
- Json5 for Haxe☆12Oct 13, 2020Updated 5 years ago
- A engine made in haxe using kha, takes a lot of inspiration from phaser with some internal adjustments.