The missing PICO-8 source code bundler. PicoBu(ild)! 🦀
☆12Aug 3, 2019Updated 6 years ago
Alternatives and similar repositories for picobu
Users that are interested in picobu are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- An extensible, declarative node framework☆25Mar 1, 2026Updated 3 weeks ago
- A simple Mario game showcasing how to create PICO-8 games in JavaScript.☆22Mar 3, 2026Updated 2 weeks ago
- ☆13Apr 6, 2017Updated 8 years ago
- Speed Mapping progs☆13Jun 21, 2024Updated last year
- A user-friendly integrated development environment for homebrew programming☆14Nov 10, 2025Updated 4 months ago
- Drop-in snippets for your PICO-8 game.☆14Nov 3, 2020Updated 5 years ago
- Asset distribution system for mobile clients.☆40Mar 4, 2026Updated 2 weeks ago
- An Entity Component System in Ruby☆18Jun 2, 2023Updated 2 years ago
- A React-Select theme created to match NES.css styles☆18Feb 21, 2019Updated 7 years ago
- A free, open-source, cross-platform 2D platformer game engine, designed to enable quick prototyping and reduce development time.☆15Mar 13, 2024Updated 2 years ago
- Provides Lua built-in functions to pico8.☆29Mar 23, 2019Updated 6 years ago
- A command line utility for compiling Gms2 projects☆17May 28, 2025Updated 9 months ago
- Unofficial Live 9.5 API documentation generated by the "API_MakeDoc" MIDI Remote Script.☆10Nov 6, 2015Updated 10 years ago
- Tool to create and manage assets for a NES game.☆27Feb 5, 2025Updated last year
- A hello world application using Kotlin and DataBinding☆15Oct 30, 2015Updated 10 years ago
- Game Maker 8 examples that i have found/not all made by me☆17May 6, 2019Updated 6 years ago
- Free translation tool for Unity☆19May 10, 2023Updated 2 years ago
- Smaller or bigger examples that I've written or will write in the future in C++.☆16Jan 23, 2024Updated 2 years ago
- A Pico-8 library of useful common functions.☆195Feb 9, 2020Updated 6 years ago
- A Lua "game framework" with 10 functions, 3 callbacks, and 3 settings☆23Oct 2, 2019Updated 6 years ago
- Haxe port of newgonzo's as3midilib for working with MIDI☆16Mar 9, 2018Updated 8 years ago
- ☆28Oct 31, 2021Updated 4 years ago
- A show-case project demonstrating extension of IntelliJ IDEA's functionality☆16Feb 25, 2024Updated 2 years ago
- A fantasy console written in C++ using SFML and using ChaiScript and LuaJIT for scripting.☆27Nov 30, 2017Updated 8 years ago
- A simple drawing and animation framework for Carp☆16Apr 29, 2020Updated 5 years ago
- This is a step-by-step tutorial to use your PICO-8 cartridges on your Android phone, let's begin shall we?☆22Mar 26, 2022Updated 3 years ago
- App to keep track of promises☆12Jan 13, 2017Updated 9 years ago
- ☆23Jun 26, 2024Updated last year
- Code from game Sonic The Hedgehog (2006) decompiled using Unluac tool for educational purposes☆14Jul 1, 2018Updated 7 years ago
- Helps developers for SteamVR select the default microphone☆14Nov 5, 2016Updated 9 years ago
- Simple Graph Editor is a Unity editor extension that allows to quickly integrate directed graphs in your scenes in a visual manner and ea…☆13May 10, 2022Updated 3 years ago
- Whooshy GameObject pooling / reuse for Unity.☆14Aug 20, 2020Updated 5 years ago
- Require modules from your local package using an absolute path (no "../../../' required!)☆32Jan 20, 2026Updated 2 months ago
- A Hapi plugin implementation of the core and discovery OpenID-Connect provider API☆11Jun 20, 2023Updated 2 years ago
- Music DSP library written in C (Backup of https://github.com/PaulBatchelor/Soundpipe, which has disappeared)☆13Aug 25, 2020Updated 5 years ago
- ☆23Apr 22, 2019Updated 6 years ago
- This is a proof of concept for a compiler script for the Pico 8 fantasy console☆10Jun 13, 2016Updated 9 years ago
- A Python module for parsing VGM (Video Game Music) files☆14Aug 3, 2017Updated 8 years ago
- Strip text-based watermarks from PDF files.☆14Aug 13, 2021Updated 4 years ago