David-Parker / GBLib
Nintendo GameBoy emulator written as a portable C++ library. Easily inject platform specific dependencies to run anywhere.
☆14Updated last year
Alternatives and similar repositories for GBLib:
Users that are interested in GBLib are comparing it to the libraries listed below
- Modern GBA development tutorial https://felixjones.github.io/gba-tutorial☆13Updated 2 years ago
- Fairchild ChannelF Libretro core☆13Updated 9 months ago
- A portable fantasy console inspired by PICO-8 from Lexaloffle Games.☆15Updated 2 years ago
- ☆13Updated 3 years ago
- A Java-based Sega Mega Drive/Genesis emulator. And other systems too.☆60Updated last week
- UltraHLE source code☆25Updated last year
- A tribute to the 1985 Space Harrier arcade game.☆15Updated 7 years ago
- A cross-platform Minecraft Client.☆15Updated 4 years ago
- Sonic & Knuckles Collection Mod Loader☆9Updated 2 years ago
- Collected sources of most of my old PSP homebrew projects. Enjoy! :-)☆12Updated 8 years ago
- An attempt to recreate Pokemon Yellow Version (from the ground up) via CPP, OpenGL, and SDL(2)☆8Updated 2 years ago
- PlayStation emulator written in C++.☆29Updated 2 years ago
- Some tools for Nitro Sound Data (SDAT).☆17Updated 6 years ago
- A Mario Kart 64 disassembly, brought to you by a bunch of clever folks.☆19Updated 5 years ago
- ☆10Updated last month
- Bad Apple video for the Super Famicom☆15Updated 4 years ago
- C cross compiler toolchain targeting M68K and Z80 microprocessors. (NeoGeo/Mega Drive/Master System)☆16Updated 4 years ago
- Package manager for ported libraries☆16Updated last month
- OpenGL libraries for PSP☆26Updated last year
- Classic Kong SNES Remake☆19Updated 10 years ago
- Nintendo 64 port of SDL 2☆18Updated last year
- WIP Libretro software implementation of SDL 1.2.15 for Windows/Linux. Proof of Concept.☆14Updated last year
- reimplementation of the 1994 FPS Nitemare 3D☆47Updated 2 years ago
- Reverse engineered protobuf files for GOG Galaxy☆17Updated 2 months ago
- 🎮 A starter project for building an Xbox UWP app using C# and SDL2 in Visual Studio.☆30Updated 4 years ago
- SDL port of the DOS game Kiloblaster☆13Updated 12 years ago
- Sonic CD PC Disassembly☆17Updated 11 years ago
- Development repository for the RenPSP Visual Novel Engine.☆16Updated 6 years ago
- Dave Gnukem is a cross-platform 2D scrolling platform shooter inspired by Duke Nukem 1☆77Updated 3 weeks ago
- Simple Directmedia Layer UWP MESA support☆14Updated last year