This is an utility for working with game files of Higurashi no Naku Koro ni and Kono Subarashii Sekai ni Shukufuku wo! Kibou no Meikyuu to Tsudoishi Boukenshata Plus (see branch konosuba) visual novels released for Nintendo Switch.
☆21May 6, 2025Updated 9 months ago
Alternatives and similar repositories for ShinDataUtil
Users that are interested in ShinDataUtil are comparing it to the libraries listed below
Sorting:
- A reimplementation of VN engine primarily used by 07-th expansion releases on consoles (and some other entergram games)☆59Dec 17, 2025Updated 2 months ago
- English translation project for Kono Subarashii Sekai ni Shukufuku o! -Kono Yokubukai Game ni Shinpan o!-☆16Jan 14, 2024Updated 2 years ago
- An open source remake of the CatSystem2 visual novel engine.☆32Jun 1, 2023Updated 2 years ago
- Higurashi no Naku Koro ni English Translation Mod for Nintendo Switch☆75Sep 16, 2024Updated last year
- Dual languaged (eng+rus) tool for extracting, repacking, converting and reconverting resources of SLG System Engine. // Двуязычное (англ …☆12Jul 20, 2021Updated 4 years ago
- A TJS2 (Kirikiri2 / Kirikiri-Z) bytecode loader and decompiler written in Rust.☆25Dec 23, 2025Updated 2 months ago
- rUGP Engine Tools☆14Jun 4, 2015Updated 10 years ago
- Payload to dump the devices kernel from memory to a USB device on the PlayStation 4☆14Jun 7, 2024Updated last year
- Automatically find .rld file decrypt key and key table☆14Feb 1, 2024Updated 2 years ago
- Prototype's galgame (Luca System Engine) tools, Decompile and Compile Luca System's script file☆56Aug 24, 2023Updated 2 years ago
- Edit DAT Strings from Malie Engine☆16Oct 19, 2023Updated 2 years ago
- Majiro Engine OBJ String Editor☆16Mar 12, 2021Updated 4 years ago
- A Alicesoft Engine Font Editor☆14Nov 11, 2021Updated 4 years ago
- IDA Pro loader plugin for PS Vita☆15Feb 21, 2023Updated 3 years ago
- ps4sdk examples and small showcases☆15Oct 4, 2017Updated 8 years ago
- Short guide to the Krkr2/KrkrZ ecosystem for the western reverser.☆24Oct 9, 2022Updated 3 years ago
- Visual Novel Translator☆16Feb 11, 2026Updated 2 weeks ago
- Documentation and scripts for working with visual novel engines.☆24Dec 23, 2022Updated 3 years ago
- WIP Libretro software implementation of SDL 1.2.15 for Windows/Linux. Proof of Concept.☆16Jan 27, 2024Updated 2 years ago
- Hardware-accelerated JPEG decoding on the Nvidia Tegra X1☆17Jun 18, 2025Updated 8 months ago
- A fork of Haeleth's rldev to update documentation as I develop rlvm☆49Apr 9, 2022Updated 3 years ago
- GDB Stub Sysmodule for the Nintendo Switch☆22Oct 15, 2021Updated 4 years ago
- Some of the tools for fan translations that I've written over the years (2009-2013)☆23May 9, 2015Updated 10 years ago
- A Visual Novel interpreter for the PSP, using the VNDS format.☆24Feb 7, 2014Updated 12 years ago
- PSV 碧之轨迹EVO 汉化程序源码☆18Oct 22, 2019Updated 6 years ago
- Work-in-progress library, tools, and docs created while reversing the CatSystem 1 and 2 VN engines.☆20Feb 15, 2022Updated 4 years ago
- QLIE Engine Tools. (IMOSURUME)☆20Jul 29, 2024Updated last year
- Tools for working with visual novels☆29Jan 25, 2026Updated last month
- GalGameTools☆50Jul 2, 2022Updated 3 years ago
- PC-98 Visual Novel/ADV engine research☆29Sep 25, 2025Updated 5 months ago
- ☆10Sep 11, 2024Updated last year
- Program to parse MalieSystem Game engine script☆19Feb 13, 2019Updated 7 years ago
- Various scripts dedicated to Nintendo Switch games☆63May 3, 2025Updated 9 months ago
- General repository of names and symbols from SCE☆33Feb 14, 2026Updated 2 weeks ago
- Some tools for visual novel's that can read/write archive☆29Dec 26, 2022Updated 3 years ago
- Android port of xsystem4☆33Jan 17, 2026Updated last month
- Unity3D Assets Unpacker☆22May 18, 2017Updated 8 years ago
- Homebrew debug monitor for the Nintendo Switch.☆192Jun 13, 2021Updated 4 years ago
- packers and unpackers for visual novel file formats☆29Aug 17, 2022Updated 3 years ago