CodinGame / ghost-in-the-cellLinks
☆20Updated 8 years ago
Alternatives and similar repositories for ghost-in-the-cell
Users that are interested in ghost-in-the-cell are comparing it to the libraries listed below
Sorting:
- CodinGame Engine☆119Updated 6 months ago
- A local arena for codingame multiplayer puzzles☆221Updated 9 months ago
- Benchmark tool for CodinGame☆80Updated 3 years ago
- CSB search-based starter bot☆25Updated 7 years ago
- ☆19Updated 7 years ago
- ☆28Updated 7 years ago
- ☆20Updated 7 years ago
- ☆14Updated 6 years ago
- Referees for CodinGame multiplayers☆25Updated 4 years ago
- ☆52Updated 5 years ago
- Code Royale☆28Updated 6 years ago
- Starter Bot for Codingame's Coders Strike Back AI Challenge (Simulation Engine + Random Search)☆41Updated 8 years ago
- ☆31Updated 7 years ago
- tweak parameters for CodinGame bots☆15Updated 3 years ago
- The code used to play matches in the Code4Life contest☆16Updated 8 years ago
- Getting started with CodinGame SDK☆24Updated 6 years ago
- ☆26Updated 8 years ago
- ☆31Updated 8 years ago
- Simple cmd-line league system for bot contests.☆69Updated 8 months ago
- CodinGame statistic tool☆15Updated 8 months ago
- Convert your locally compiled binary to a C++ code/text format that you can use on Codingame.com☆18Updated 4 years ago
- ☆25Updated 3 years ago
- March 2020 community challenge☆18Updated 5 years ago
- AlphaZero like implementation for Oware Abapa game☆26Updated 2 years ago
- The Arimaa Engine Interface provides a standard method to communicate and control an Arimaa bot.☆25Updated 4 years ago
- Rubik's Cube Solver. An optimized implementation of Kociemba's two-phase algorithm.☆330Updated 2 years ago
- Java implementation of UCT based MCTS and Flat MCTS☆34Updated 2 months ago
- A browser extension which helps in synchronizing the CodinGame IDE with a local file☆23Updated 7 months ago
- ☆48Updated 5 years ago
- The optimal Rubik's cube solver that I wrote a while back. It uses pattern databases to optimally solve the puzzlee.☆73Updated 8 years ago