ClaytonIndustries / QuickSave
Quick Save is a plugin that makes it easy to save and load content to / from files in Unity games
☆65Updated 5 months ago
Related projects ⓘ
Alternatives and complementary repositories for QuickSave
- A 2D outline shader for SpriteRenderers in Unity, using Shader Graph and Universal RP.☆75Updated 4 years ago
- Tools for managing assets in Unity 3D.☆117Updated 3 months ago
- Editor extension for quick scene switching.☆64Updated 6 months ago
- A helpful unity window to aid in world building / prefab organization☆99Updated last year
- A Deus Ex/System Shock inspired pulsing bounds item highlighter for Unity☆114Updated 3 years ago
- Weighted random selector for Unity.☆94Updated 2 years ago
- Open-source Procedural Object Spawner Tool | for Unity Engine☆93Updated 3 months ago
- UnityEvents drawer with collapsing, reordering and compact UX☆81Updated 3 years ago
- ScriptableObject architecture with small, easy-to-expand codebase, and simple UI.☆121Updated 2 years ago
- Some simple quality of life tools for some specific tasks in Unity☆52Updated last month
- A simple tool that keeps your scene state (Hierarchy/Selection) exactly as you left in between switching scenes on editor or play mode.☆99Updated 2 years ago
- A menu template and underlying system for use in the game engine Unity.☆58Updated 4 years ago
- Serialized and drawed in editor Dictionary☆93Updated last year
- Provides summary of all textures and atlases in Unity project☆55Updated last year
- Database for scriptable objects in Unity using Odin Inspector☆99Updated last year
- A Unity3D character stats system for handling health, energy, defense, attack, ect. Supports dynamic stat values with modifiers such as a…☆83Updated last year
- Auto recompile the editor without the need to ALT+TAB back into the Unity.☆26Updated last year
- ☆120Updated 8 months ago
- Improved Unity C# Timers that run as a Player Loop System☆77Updated 2 months ago
- A property drawer that automagically assigns a reference to your field☆61Updated 11 months ago
- Unity in-editor to-do list, attached as a component and uses a custom inspector based on ReorderableList. Also see branches for Scriptabl…☆83Updated 4 years ago
- A wrapper script for Unity debug calls to use conditional attributes in order to avoid debug code being compiled into release builds.☆61Updated 5 years ago
- A micro-framework for changing Unity 3D's Animator parameters with ScriptableObject(s). Designed to make going from custom scripts to Ani…☆132Updated last year
- TODO list inside Unity Editor!☆53Updated 4 months ago
- Save system that is made to co-exist with the component system of Unity.☆111Updated 4 years ago
- (Unity) Editor dropdown for SerializeReference Attribute with Copy/Paste☆93Updated 8 months ago
- Tool & Library designed to simplify the construction of 3D environments.☆57Updated last year