Bian-Sh / Script-Encoding-ConverterLinks
unity 编辑器扩展,可以检测代码编码并自动转码到 UTF8 丧心病狂的好用,单文件,你值得拥有. Single file editor extension for converting script encoding from gb2312 to utf8 that you must have.
☆53Updated 2 years ago
Alternatives and similar repositories for Script-Encoding-Converter
Users that are interested in Script-Encoding-Converter are comparing it to the libraries listed below
Sorting:
- 基于前缀数的红点系统☆43Updated 4 years ago
- Unity新手引导☆33Updated 4 months ago
- 本仓库用于存放一些自创的小工具、对Unity的实用扩展、对第三方插件的扩展等。支持使用Unity Package Manager安装。☆60Updated 5 months ago
- ☆14Updated 2 years ago
- Unity代码与预制体之间的绑定库☆66Updated 2 months ago
- Unity Editor Plugin, You can tag and annotate any folder and share it with other members of the project☆77Updated this week
- XMLib 动作游戏编辑器 Example☆61Updated 4 years ago
- Unity 2019.3 UGUI UI上显示特效☆48Updated 5 years ago
- XCSkillEditor单机版本☆42Updated 2 years ago
- NBC行为编辑器功 能演示项目☆69Updated 7 months ago
- MetaJUI是为JEngine定制的UI框架,当然你也可以通过很简单的修改,移植到自己的工程项目☆67Updated 3 years ago
- BundleMaster资源加载集成ETTask示例工程☆88Updated last year
- # Unity游戏开发资源☆23Updated 2 years ago
- unity game framework 游戏框架,使用hybridclr作为热更方案,包括了基本架构、资源打包加载、UI框架、网络层(tcp,udp,kcp,websocket)☆66Updated last week
- 基于unity实现的游戏红点工具及运行时代码☆26Updated 3 years ago
- Unity 开发时,一些常用的功能。(新手引导、树形结构等)☆20Updated 2 years ago
- Unity UGUI 横竖屏切换自适应方案☆35Updated 4 years ago
- 红点系统框架(采用红点运算最小单元组装定义红点(高度自由化),采用标脏延迟计算减少重复运算)☆66Updated 5 months ago
- High performance ASTC dynamic atlas for unity☆84Updated 2 months ago
- unity assetbundle 资源管理工具☆84Updated 2 years ago
- 你的最佳游戏配置解决方案 {excel, csv, xls, xlsx, json, bson, xml, yaml, lua, unity scriptableobject} => {json, bson, xml, lua, yaml, protobuf(pb), m…☆22Updated last month
- 从 ET6.0 中精简出来的网络模块(TCP ),可以与 ET Server 通信。☆78Updated last year
- 【ConfigExcel】 excel导出成C#类并填充数据,省去序列化和反序列化的消耗。以前是不能热更,不往这方面想,能热更了为啥lua能当配置表C#就不行☆62Updated 2 weeks ago
- UGUI列表解决方案☆44Updated 7 months ago
- ☆22Updated 6 years ago
- Luban 工具的示例仓库☆61Updated last year
- 行为树☆54Updated last month
- 参考FairyGui实现的UGui(通用)控制器☆49Updated 3 weeks ago
- 基于 Unity UGUI 的 UI 开发框架☆49Updated last year
- ECS 动态四叉树 碰撞检测☆30Updated last year