Bennyhwanggggg / Super-Mario-Clone-Cpp
Super Mario Clone using C++ and SDL2
☆15Updated 3 years ago
Alternatives and similar repositories for Super-Mario-Clone-Cpp:
Users that are interested in Super-Mario-Clone-Cpp are comparing it to the libraries listed below
- A recreation of the Super Mario Game from the Nintendo NES written in C++ using the SDL2 graphics library☆19Updated 2 years ago
- Remake developed in C++ from scratch using the SFML library.☆11Updated 4 years ago
- SDL 2 source port for Catacomb II.☆32Updated 2 years ago
- Game engine made on C++ with OpenGL and SDL (Simple DirectMedia Layer)☆16Updated 8 years ago
- A port of the game engine behind the DOS versions of Titus the Fox and Moktar☆30Updated 3 years ago
- The first level of a cool arcade game remade in c++☆31Updated 8 years ago
- Most awesome puzzle game☆41Updated 3 years ago
- Arcade game inspired by Fall Down. SDL 2, PC or OpenDingux.☆27Updated 3 years ago
- This version is made for 35 years of Super Mario Bros!☆12Updated last year
- Free implementation of the Super Mario World game engine, done in C# with Tilengine☆23Updated 4 years ago
- Arx Fatalis (2002) by Arkane Studios SA☆24Updated 12 years ago
- Tool for generating graphics archive files for the 16-bit DOS games made by Id software.☆12Updated last year
- Space shooter game using C++ and SFML☆17Updated 4 years ago
- Allegro example program for cross compilation for MS-DOS☆29Updated 8 years ago
- H-Craft Championship☆15Updated last year
- An Open Source Futuristic Action Flight Simulator Game Inspired By Carrier Command☆30Updated last year
- 3D Multiplayer First Person Shooter☆23Updated 11 years ago
- Software Rendered OpenGL implementation☆11Updated 4 years ago
- Ridiculous 2D SDL platform game☆42Updated 2 years ago
- Sources for Allegro Windows binary packages☆19Updated 2 months ago
- A small game project with C++ and SDL2☆40Updated 5 years ago
- 2.5D rendering engine with: GUI system, scripts (Chaiscript), webassembly-support☆17Updated 5 years ago
- SDL 2.0 Basics Tutorial☆62Updated 10 years ago
- Clone of DOS game Raptor: Call of the Shadows, developed by Cygnus Studio (now Mountain King Studios) and released in 1994 by Apogee.☆26Updated 2 years ago
- Mega Man/Rockman game clone written by nerds for nerds.☆44Updated 7 years ago
- Gameboy Emulator (C/C++/Qt)☆23Updated 12 years ago
- The raycasting engine from the book "Gardens of Imagination"☆23Updated 10 months ago
- A cross platform Game Engine for retro-style games based on SDL and Lua☆8Updated 8 years ago
- A C source port of Blob Wars : Attrition☆24Updated 5 years ago
- A portable collection of audio codecs as set of dependencies for SDL Mixer X audio library☆14Updated this week