Babylonjs texture tools to generate pre-filtered environments and BRDF lookups
☆21Feb 28, 2026Updated 3 weeks ago
Alternatives and similar repositories for BabylonjsTextureTools
Users that are interested in BabylonjsTextureTools are comparing it to the libraries listed below
Sorting:
- Physically based render equations☆38May 1, 2014Updated 11 years ago
- A port of AMD's Single Pass Downsampler for WebGPU☆20Aug 3, 2025Updated 7 months ago
- GPT extension for VSCode☆29Jan 16, 2023Updated 3 years ago
- Server-side code for Tutorial: Real-time Multiplayer with BabylonJS and Colyseus☆21Feb 24, 2022Updated 4 years ago
- A lightweight, modern Render Hardware Interface (RHI) abstraction layer for C++ SnapRHI provides a clean, unified API that abstracts away…☆35Mar 8, 2026Updated last week
- Small library and command line utility for generating precomputed navmesh data for aframe-extra's nav-mesh☆13Jul 22, 2024Updated last year
- Real-time PathTracing with global illumination and progressive rendering, all on top of the Babylon.js WebGL framework. Click here for Li…☆77Jan 27, 2023Updated 3 years ago
- Procreate-like disc color picker for the web☆15Feb 28, 2022Updated 4 years ago
- Xfce Desktop container designed for direct access to the GPU with EGL using VirtualGL for GPUs. Does not require /tmp/.X11-unix host sock…☆10Jul 25, 2022Updated 3 years ago
- A ray tracer based on nori and mitsuba. (Used only for learning)☆12May 30, 2020Updated 5 years ago
- ☆12Jan 23, 2016Updated 10 years ago
- 探秘 React Hot Loader 相关 Demo☆12Mar 4, 2018Updated 8 years ago
- A sample gl render engine toolkit.☆16Feb 9, 2026Updated last month
- The official website of vidol chat☆12Apr 12, 2024Updated last year
- ReSTIR DI in Falcor Rendering Framework☆13Aug 17, 2024Updated last year
- A collection of small projects that show possible ways of handling game logic with BabylonJS☆38Updated this week
- A curated list of awesome DirectX Raytracing (DXR) resources.☆14Sep 11, 2018Updated 7 years ago
- Game engine for CSC8507 & CSC8508☆15Mar 28, 2022Updated 3 years ago
- This project is a simple, android mobile-oriented, 3D OpenGL ES 2.0 based game engine developed inside of the Android Native Development …☆11Jan 11, 2017Updated 9 years ago
- An A-Frame component that lets you create a portal effect with a 360 image in AR☆20Sep 20, 2021Updated 4 years ago
- Unofficial implementation of the paper: Cho et al., "Hole Filling Method for Depth Image Based Rendering Based on Boundary Decision", SPL…☆11Sep 17, 2022Updated 3 years ago
- TypeScript 3D framework☆53Dec 11, 2020Updated 5 years ago
- This project implements a custom deferred rendering Unity SRP in order gain a better intuition for Unity's render pipelines. Shaders writ…☆12Dec 29, 2022Updated 3 years ago
- Dockerfile and instructions for building Mitsuba☆16Jun 23, 2019Updated 6 years ago
- awesome render denoise paper☆14May 12, 2018Updated 7 years ago
- Bake GI light maps in the browser, for web 3d projects☆15Jul 30, 2024Updated last year
- Multiplayer Hide-and-Seek made with BabylonJS and Colyseus☆20Oct 21, 2022Updated 3 years ago
- Soft-only 3d renderer.☆11Feb 27, 2020Updated 6 years ago
- Spherical Harmonics expository paper (undergrad) and implementation.☆15Oct 5, 2019Updated 6 years ago
- This is a Dockerfile to use OpenGL/CUDA/Vulkan application on Docker container with NVIDIA GPU.☆18Nov 27, 2022Updated 3 years ago
- Implementation of Crytek's Light Propagation Volumes algorithm in WebGL☆60Oct 25, 2018Updated 7 years ago
- ☆61Jan 26, 2026Updated last month
- Public direct3d11 tool prototying framework.☆23Sep 20, 2018Updated 7 years ago
- A Three.js FBO particle system with curl noise.☆18Dec 23, 2017Updated 8 years ago
- ☆76Jan 20, 2024Updated 2 years ago
- unity-plugins-development☆20Sep 12, 2020Updated 5 years ago
- A DirectX 11 implementation of voxelization☆19Nov 29, 2015Updated 10 years ago
- a simple RayTracer based on the Monte Carlo Path Tracing☆16May 27, 2017Updated 8 years ago
- A custom Scriptable Render Pipeline using ray tracing only.☆24Mar 13, 2023Updated 3 years ago