Azure-Samples / gaming-in-editor-telemetry
This reference architecture focuses on the development phase and a small number of users, gathering data from gameplay sessions and displaying it directly within the game engine - Unreal Engine in this case. It provides the fastest response time so your development and QA teams don't have to wait to get results from testing sessions.
☆20Updated last year
Alternatives and similar repositories for gaming-in-editor-telemetry:
Users that are interested in gaming-in-editor-telemetry are comparing it to the libraries listed below
- Telemetry emitter and in-editor visualization plugins for use in games and other projects built on Unreal Engine.☆71Updated last year
- Telemetry emitter and in-editor visualization plugins for use in games and other projects built on the Unity engine.☆49Updated 2 years ago
- Coroutine like Unity using C++ 11 and boost coroutine2☆39Updated 6 years ago
- www.hotreload.tech☆36Updated 3 years ago
- Unreal Engine plugin that warns when trying to checkout a file that is modified in another branch and not yet merged.☆29Updated 3 years ago
- ☆10Updated 3 years ago
- Various advanced tools built for Unreal Engine 4☆52Updated 4 years ago
- Visual Studio extension for UE4 coding.☆23Updated 2 years ago
- UE4 & C++ Co-op Multiplayer Puzzle Game☆14Updated last year
- A library for creating window stacks in UMG using AngelScript. Contains a Debug Interface as an example.☆11Updated 3 years ago
- A sample yaml configuration for creating a headless pipeline to build Unity3D projects for HoloLens2 with Azure Pipelines and Microsoft H…☆47Updated 5 years ago
- A series of UMG extensions for Unreal Engine 4☆18Updated 4 years ago
- UE4 and Unity plugin to automatically add rubble in the nooks and crannies of your scene☆171Updated 5 years ago
- Splash Damage's Automatron is an Unreal Engine 4 plugin that provides a simplified automated testing framework.☆49Updated last year
- A ECS-Based Projectile and Ballistics Simulation for UE4☆39Updated 2 years ago
- ProtoTools - Prototyping tools for UE4☆44Updated 6 years ago
- ☆28Updated 5 years ago
- C++ port of Advanced Locomotion V3, by Longmire Locomotion☆36Updated 5 years ago
- A plugin that uses the Windows Speech API to speak text in Unreal Engine 4.☆20Updated 2 years ago
- Simple Utility AI implementation for Unreal Engine 4☆94Updated 5 years ago
- Simple CSV localization system for Unreal Engine 4☆86Updated 2 years ago
- Data Access Module for the Unreal Engine which saves UObjects