AugmentedDesignLab / CruzWayLinks
CruzWay is a system for procedural generation of roads and behavior tree agents. This repository shows the Unreal Engine modules of the project.
☆14Updated 4 years ago
Alternatives and similar repositories for CruzWay
Users that are interested in CruzWay are comparing it to the libraries listed below
Sorting:
- UE4 behavior tree implementation for cars.☆16Updated 5 years ago
- Convert Sumo .net.xml road network files into road geometry inside Unreal☆49Updated 5 years ago
- Unreal Engine plugin to load (precomputed) OpenStreetMap tiles☆12Updated 3 years ago
- Landscape synthesis for UE4 using landcover maps and digital elevation models.☆130Updated 5 years ago
- Unreal Engine Plugin to import Sumo *.net.xml road networks☆9Updated 2 years ago
- A tool for Unreal Engine 4 which allows to spawn Instanced Meshes / Actors / Decals along a spline in the editor. The spline's points can…☆45Updated 5 years ago
- Unreal Engine 4 scripts to: prepare and tile from SRTM (and others) DEM to UE heightmaps keeping real world dimensions and proportions. C…☆39Updated 4 years ago
- Code for ACM TOG 2016 paper: Fast Weather Simulation for Inverse Procedural Design of 3D Urban Models by Garcia-Dorado et al.☆36Updated 7 years ago
- The Blackmagic Media plugin enables users to natively send SDI video in and out of Unreal Engine.☆23Updated 5 years ago
- Unreal Engine Plugin to support geotiff as landscape file format.☆73Updated 2 years ago
- Mesh generation from heightmap texture☆12Updated 9 years ago
- Runtime video and screenshot capture system for Unreal Engine☆117Updated last year
- AWS Ambit Scenario Designer for Unreal Engine 4 (Ambit) is a suite of tools to streamline content creation at scale for autonomous vehicl…☆85Updated 3 years ago
- Basic examples for RuntimeMeshComponent v4 and up!☆55Updated 2 years ago
- master thesis☆21Updated 5 years ago
- Unreal Engine OpenDRIVE plugin☆189Updated last week
- Tools for creating and editing roads and paths for Unreal Engine 4☆57Updated 10 years ago
- Implementation of Ear Cutting algorithm for Procedural Mesh in Unreal Engine 4☆10Updated 3 years ago
- Plugin to generate landscapes and oceans from the Unreal editor shader graph. Supports collisions, assets spawning, landscape layers. UE …☆20Updated 3 years ago
- RealSense Plugin for UE4☆12Updated 9 years ago
- Delft University of Technology MSc. Geomatics Synthesis (GEO1101) Project 5: 3D Representations for Visual Insight☆23Updated 3 years ago
- A plugin for using GIS data in Unreal Engine☆26Updated last year
- Sample code for the ArcGIS Maps SDK for Unreal Engine.☆80Updated last week
- Unreal Engine Plugin to provide a spatial reference between geo-coordinates and game-coordinates.☆52Updated 2 years ago
- Unreal Engine Python Plugin☆32Updated 7 years ago
- a UE4 plugin for MySQL☆24Updated 4 years ago
- ☆43Updated 7 years ago
- Based on BMesh for Unity (https://github.com/eliemichel/BMeshUnity). It provides a half-edge data structure inspired by Blender's BMesh, …☆59Updated last year
- Procedural Building generation in Unreal Engine 5 using GeometryScript API's (C++)☆29Updated last year
- Classify multispectral satellite imagery using SVMs, Decision Trees or other classifiers.☆38Updated 7 years ago