ArthurSonzogni / FluidScripten
HTML fluid simulation using Emscripten, C++, cmake.
☆24Updated 9 years ago
Alternatives and similar repositories for FluidScripten:
Users that are interested in FluidScripten are comparing it to the libraries listed below
- A portable GPU/CPU Path Tracer library powered by SYCL. (OpenCL/CUDA/OpenMP)☆16Updated 5 years ago
- Aimed to eliminate preprocessor hell in shaders and kernels.☆42Updated 7 years ago
- A C++17 library for parser generation for LALR(1) languages☆13Updated 2 years ago
- A 3D viewer bootstrapping library☆11Updated last year
- Volume Manipulation Library☆16Updated last year
- C++20 Vulkan and GLes rendering engine☆17Updated 2 months ago
- Multi-dimensional C++ arrays which store objects in a Struct-of-Arrays (SoA) memory layout for efficient vectorization and zero address g…☆74Updated 4 years ago
- Collection of ktl header libraries - small C++20 wrapper utilities☆11Updated 2 years ago
- CUDA executors☆14Updated 4 years ago
- GLSL like minimalist vector, matrix and quaternion math library for C++11☆39Updated 3 years ago
- Multi-dimensional C++ arrays which store objects in a Struct-of-Arrays (SoA) memory layout for efficient vectorization and zero address g…☆36Updated 4 years ago
- A header-only C-like shading language compiler that writes Metal, HLSL, GLSL☆60Updated 5 years ago
- Single-header libraries from the Magnum engine☆115Updated 3 weeks ago
- vectorized high-level math library☆43Updated 5 years ago
- Fast hash table template for array indexes.☆27Updated 8 years ago
- SPMD in C++☆68Updated 4 years ago
- A simple, one-file, header-only, C++ utility for graphs, curves and histograms.☆75Updated 6 years ago
- Fluid Simulation on CPU and GPU in C++ with OpenGL☆54Updated 7 years ago
- C++17 compile-time enum reflection library☆45Updated 2 years ago
- A vectorized software rasterization pipeline optimized for rendering a sparse set of pixels with 16x MSAA.☆16Updated 7 years ago
- C++ data structure to manipulate SoA (Structure of Arrays) easily (previously named AggregateVector)☆49Updated 6 years ago
- Easily batch-build cmake projects!☆17Updated 8 months ago
- Vulkan Ignoble Software Rasterizer: Software rasterizer implementing Vulkan. Just for fun.☆45Updated 6 years ago
- Toy software vulkan ICD implementation☆19Updated 4 years ago
- c++20 compile time math(derivation/integration) library☆17Updated last year
- Hybrid CPU and GPU ray traced rendering using shared memory.☆57Updated 7 years ago
- Voxel stuff entirely on the GPU using lots of GPU stuff and very little CPU stuff. Requires GLFW, GLEW, OpenGL, and a computer with a fai…☆20Updated 7 years ago
- An implementation of the former C++17 proposal `array_view`☆37Updated 6 years ago
- Runtime choosing of template specializations using compile-time lookup-tables. Compile all states of a template function, but execute the…☆26Updated last year
- Compute morton keys using a look-up table generated at compile-time.☆31Updated 8 years ago