Argonaut-PS1-Reverse / StratigiseLinks
WIP tool for disassembling and (re)assembling ASL binaries for Croc 1
☆13Updated 7 months ago
Alternatives and similar repositories for Stratigise
Users that are interested in Stratigise are comparing it to the libraries listed below
Sorting:
- Modernized fork of BRender☆67Updated last week
- Compatibility framework for building and running Psy-Q SDK - based Playstation games across other platforms☆69Updated 2 weeks ago
- Harry Potter, Croc 2 PS1 (and more..) reverse engineering (documentation and scripts)☆85Updated last year
- ☆16Updated 8 months ago
- MIPS disassembler☆65Updated last week
- A minimal, low-fuss wrapper that can run simple command-line 32-bit Windows binaries on Linux and macOS.☆113Updated 2 weeks ago
- PS1 audio/video encoding tool☆77Updated last month
- Randomly permute C files to better match a target binary☆178Updated 2 months ago
- Tool for modding the game content of Croc: The Legend of Gobbos☆13Updated 6 years ago
- ☆19Updated 5 months ago
- Reverse engineering of libultra☆60Updated last month
- PlayStation 1 voxel engine☆113Updated last year
- A small collection of utilities for Croc. [MIRROR OF https://git.vs49688.net/zane/CrocUtils]☆14Updated 4 months ago
- Assembly diff script☆151Updated last month
- Modern microcode for N64 romhacks. Will make you want to finally ditch HLE.☆135Updated this week
- A compileable setup of Frogger 1997 for the Sony PlayStation. A perfect byte-match to the retail version☆51Updated 7 months ago
- PlayStation 1 porting SDK☆29Updated last week
- A Blender Plug-in for Exporting Models in PlayStation SDK RSD Format☆36Updated 8 years ago
- A binary splitting tool to assist with decompilation and modding projects☆295Updated this week
- Decompilation of Croc: Legend of the Gobbos☆28Updated last year
- A set of tools to mod and reverse engineer PSX games.☆179Updated 9 months ago
- A library and set of command line tools for parsing debugging symbols from PS2 games, with a focus on STABS symbols from .mdebug sections…☆96Updated 2 months ago
- An import of the Frogger 2 Visual Source Safe Backup 'FINAL 18042001.ssa' on the "End of Project" tape backup.☆107Updated 2 years ago
- ☆17Updated 2 years ago
- An open source reimplementation of the Rayman 2: The Great Escape engine using C++11 and modern OpenGL.☆49Updated 9 years ago
- Project template for decomp-toolkit☆54Updated last month
- VSmile Hardware Documentation☆15Updated 2 years ago
- An asset-free C and C++ decompilation of the NES games "Super Mario Bros" and "Super Mario Bros: The Lost Levels"☆23Updated 2 years ago
- Tools for interacting with music data in GBA games that use the Engine Software replayer.☆27Updated 5 years ago
- Signatures for Playstation 1 PsyQ LIB/OBJ files in JSON form☆17Updated 4 years ago