Apress / flash-math-creativity
Source code for 'Flash Math Creativity' by Kip Parker, Brandon Williams, Jared Tarbell, Mary Ann Tan, Fay Rhodes, Keith Peters, Connor McDonald, Ty Lettau, Paul Prudence, JD Hooge, David Hirmes, Ken Jokol, Pavel Kaluzhny, and Gabriel Mulzer
☆13Updated 7 years ago
Alternatives and similar repositories for flash-math-creativity:
Users that are interested in flash-math-creativity are comparing it to the libraries listed below
- recreating the past class at SFPC for fall 2017☆31Updated 7 years ago
- ☆17Updated 3 years ago
- Official master repo (Git version)☆21Updated 8 years ago
- A new and improved version of the visual tool for the wonderful HE_Mesh library☆27Updated 6 years ago
- GLSL Shader Programming Workshop at InterAccess☆30Updated 4 years ago
- Workshop materials for the Computational Photography workshop at the Anderson ranch☆23Updated 4 years ago
- A Processing Script to generate a participatory coding Zine☆11Updated 5 years ago
- Design By Numbers (archives from acg)☆12Updated 6 years ago
- Files for THP 494 and 598☆20Updated 8 years ago
- Processing 3.x Template for KidzLabs/4M/Toysmith Animation Praxinoscope☆20Updated 7 years ago
- Scripts for common media file conversion tasks☆54Updated 7 months ago
- GLSL Shader examples for Processing☆39Updated 7 years ago
- GL & GLSL sketches using Processing 1.5.1 and GLGraphics☆20Updated 10 years ago
- converts Adobe Illustrator shapes (saved as Adobe Illustrator 8 files) into human readable Processing code☆50Updated 6 years ago
- A quick start for building P5 sketches in Electron.☆25Updated 2 years ago
- A Processing 2.0b8 port of the P5_CanTut_GeometryTexturesShaders repo☆110Updated 7 years ago
- Variables, functions, conditionals, loops, arrays, and classes--the six core features of almost any programming language--demonstrated in…☆27Updated last month
- Ombro-cinéma + Processing = Ombrocessing☆13Updated 6 years ago
- RunwayML + openFrameworks ☄️☆102Updated 3 years ago
- code examples from ABZ txt workshop in toronto☆18Updated 7 years ago
- ITP Unconference - A basic introduction to Cinder and C++☆9Updated 8 years ago
- OpenFrameworks port of the CAN_GenerativeTypography examples☆100Updated 7 years ago
- A writeup/guide on different camera types that may be used for interactive installations☆85Updated last year
- code from the VAW drawing++ workshop☆17Updated 9 years ago
- A Processing boilerplate for AxiDraw☆36Updated 6 years ago
- Syllabus and course material for Ideation & Methodologies☆12Updated 6 years ago
- The Digital Darkroom Practice☆17Updated 5 years ago
- Basic introduction to Frederik Vanhoutte's He_Mesh library for Processing. Orientated towards teaching the basic methods of geometry with…☆29Updated 8 years ago
- Import bundle files with cameras and point clouds.☆30Updated 10 years ago
- Toe File that demonstrates communication between RunwayML and Touchdesigner via SocketIO☆23Updated 4 years ago