AnvilOnline / AnvilMenu
This is a template and default main menu for others to modify for a custom experience.
☆8Updated 8 years ago
Related projects ⓘ
Alternatives and complementary repositories for AnvilMenu
- Main project planning and layout, general topics about the project should be discussed here, no code should be pushed here.☆6Updated 9 years ago
- The one-click solution for downloading and installing updates.☆13Updated 8 years ago
- The main C++ module to take control and expand the running game engine.☆39Updated 7 years ago
- ☆18Updated 4 years ago
- Discontinued - A recode and revamp of ElDewrito☆18Updated 8 years ago
- Discontinued - Unofficial modding toolkit for Halo 5☆13Updated 8 years ago
- Reverse engineering suite for Halo 5: Forge☆42Updated 8 years ago
- Blam Engine Font File Editor☆17Updated this week
- A C# based File Editor for the Halo engine. Converts binary serialized "blf" files to and from JSON.☆6Updated last month
- Older version of FMM, a mod manager for ElDewrito 0.6. See https://github.com/Clef-0/FMM for rewritten version.☆24Updated 10 months ago
- Halo Loader for all Halo Online Versions☆19Updated 9 years ago
- A tool for Halo Custom Edition(and Halo PC) which allows for the mouse acceleration to be patched, along with the fine tuning of your sen…☆36Updated 4 years ago
- ☆16Updated 6 years ago
- Low-level Halo Online tags.dat editor and research project☆12Updated 7 years ago
- Everything Subject to Change☆5Updated 7 years ago
- Mod manager for ElDewrito 0.6☆21Updated 7 months ago
- Possible replacement for Halo Online's UI heavily based on Halo: Reach☆24Updated 6 years ago
- ☆18Updated 8 years ago
- Halo Online backend emulator with ASP.NET Web Api☆8Updated 9 years ago
- Unofficial Ausar engine documentation☆12Updated 8 years ago
- Open Source Variant Editor for Halo Online☆10Updated 6 years ago
- An alternative OpenSauce installer that preserves the sweetness.☆31Updated 4 years ago
- A user-interface mod for Team Fortress 2☆39Updated last month
- ☆64Updated 3 weeks ago
- Migrating from https://bitbucket.org/KornnerStudios/ksoft.blam/☆20Updated 11 months ago
- The original de-restrictor/map force loader proof-of-concept for Halo Online / Halo Free2Play☆26Updated 9 years ago
- Shader generator for third generation Halo games.☆8Updated 5 months ago
- SparkEdit 2: Electric Boogaloo☆15Updated 2 years ago
- UE4 4.21 project which serves as an example on how to implement blueprint code through a single asset replacement for Halo the Master Chi…☆12Updated 4 years ago