ace demo of java
☆24Sep 21, 2015Updated 10 years ago
Alternatives and similar repositories for ace-java-demo
Users that are interested in ace-java-demo are comparing it to the libraries listed below
Sorting:
- ExtJS component for drawing trees (actually Directed Acyclic Graphs)☆21Aug 16, 2012Updated 13 years ago
- ☆36Mar 5, 2021Updated 5 years ago
- ☆17Feb 16, 2026Updated last month
- Xls to Json or ScriptableObject☆10Nov 30, 2025Updated 3 months ago
- get color from spherical harmonic coefficients and normals☆12Oct 24, 2016Updated 9 years ago
- Actor model implemented in OCaml - early alpha☆10Jun 5, 2020Updated 5 years ago
- rpc performance benchmark test framework.☆14Dec 19, 2025Updated 3 months ago
- Messing around with a Terraria like terrain in haXe☆15Nov 26, 2011Updated 14 years ago
- A fully-working 3D map editor (in Java) and level compilation toolchain (in C++), and a part-finished 3D game engine (in C++). Early deve…☆15Oct 28, 2013Updated 12 years ago
- Orchard Core is an open-source modular and multi-tenant application framework built with ASP.NET Core, and a content management system (C…☆14Oct 23, 2025Updated 4 months ago
- Simple lightweight object encoder/decoder☆12Oct 1, 2011Updated 14 years ago
- a structural comparison tool for Lisp☆11Jun 2, 2014Updated 11 years ago
- ☆15Feb 18, 2022Updated 4 years ago
- Easy framework for fluid-resizing layouts☆14Apr 10, 2017Updated 8 years ago
- Play videos in Kha☆10Jan 22, 2019Updated 7 years ago
- Combat damage system for Garry's Mod☆21Nov 3, 2021Updated 4 years ago
- 利用impress.js这款基于css3转 换和过渡、工作于现代浏览器(Google Chrome或Safari (或 Firefox 10 或 IE10))、并受prezi.com的理念启发的演示工具,制作在线PPT,为演示带来便捷和不一般的显示效果☆12Jul 27, 2012Updated 13 years ago
- hxwgpu is a work in progress haxe/hxcpp wrapper around wgpu-native, allowing the use of the WebGPU API on desktop☆12Jul 11, 2020Updated 5 years ago
- Migrating to https://github.com/origamitower/folktale☆20Sep 6, 2016Updated 9 years ago
- Implements several concurrent data structures as well as some other thread-safe constructs. Supported targets include Neko and CPP so far…☆31Apr 2, 2015Updated 10 years ago
- JPCT-AE and Vuforia integration☆14Mar 30, 2015Updated 10 years ago
- The core backend library used to power Vortex. The library is designed to abstract GL rendering into easier to understand classes/functio…☆10Nov 7, 2024Updated last year
- Github fork of ToME/TE4☆12Aug 28, 2014Updated 11 years ago
- Alef Lazily Evaluates Functions☆32Mar 10, 2013Updated 13 years ago
- Simple multiplayer shmup for Kore using a combination of reliable and unreliable packets supplemented by client prediction.☆11Jan 4, 2017Updated 9 years ago
- Openfl Native Extension for Microsoft Kinect for Windows SDK☆15Jan 5, 2018Updated 8 years ago
- Haxe-c++ bindings for opencv2 (C API)☆20Jul 20, 2013Updated 12 years ago
- WebGL☆15Aug 4, 2016Updated 9 years ago
- GLSL to bytecode compiler and VM☆10May 24, 2016Updated 9 years ago
- A JavaScript project that combines the rhythm gameplay of Dance Dance Revolution with an endless runner.☆11Jul 6, 2017Updated 8 years ago
- C# STM☆21Jul 25, 2013Updated 12 years ago
- A Scala and Akka based map-reduce framework☆11Jul 23, 2015Updated 10 years ago
- A lyric projection mapper for reality and virtuality☆17Jan 6, 2021Updated 5 years ago
- Haxe LLVM code gen backend (not for Neko JIT)☆12Oct 9, 2014Updated 11 years ago
- A simple example showing how to implement a DDA based screen-space ray marcher in Unity☆13Apr 18, 2017Updated 8 years ago
- Make your character with facial blendshapes show natural facial expressions. Designed for models from Autodesk Character Generator.☆15Feb 27, 2017Updated 9 years ago
- CLAWS - Work-stealing scheduler for LispWorks☆12Nov 30, 2018Updated 7 years ago
- Screen space global illumination for interactive mixed reality☆14Dec 13, 2017Updated 8 years ago
- code from a workshop at eyeo 2012☆23Jun 6, 2012Updated 13 years ago