A real-time spectral ocean and tropical island in Three.js, WebGPU and TSL: FFT waves, water optics, shore break, foam, caustics, buoyancy, wakes, underwater transitions and a volumetric sky, with a WebGL2 fallback.
☆54Aug 9, 2026Updated 3 months ago
Alternatives and similar repositories for web-ocean-3d
Users that are interested in web-ocean-3d are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A realistic water and skydome for your Three.js projects☆30Jun 28, 2026Updated 4 months ago
- CUDA-generated FFT ocean, refracted seabed caustics and dynamic Gaussian clouds with Three.js WebGPU☆11Oct 5, 2026Updated last month
- Real-time water and atmospheric scattering for PlayCanvas, with nine cinematic studies and reusable Editor components.☆40Sep 10, 2026Updated last month
- CUDA WebShader mountain river with seeded subsections, waterfalls and free-flight exploration☆17Sep 20, 2026Updated last month
- Photorealistic procedural city street at golden hour. Three.js + React Three Fiber, zero external assets.☆134Updated this week
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Procedural Three.js shallow ocean with reflections, foam, underwater life, and visual regression testing☆15Aug 23, 2026Updated 2 months ago
- A real-time coastal simulation in Three.js, pairing a shallow-water solver with breaking swells, whitewater, wet sand, spray and shorelin…☆64Sep 19, 2026Updated last month
- ☆23Oct 3, 2026Updated last month
- Stylized Three.js meadow: instanced grass & wind.☆66Aug 11, 2026Updated 2 months ago
- Photorealistic first-person gas station at dawn — Three.js, everything procedurally generated, no external assets.☆14Updated this week
- ☆44Sep 20, 2026Updated last month
- web3d开源项目☆29Jun 7, 2026Updated 5 months ago
- A stylized lightning strike VFX built with Three.js (Procedural bolt generation, ground cracks, sparks, and camera shake).☆15Mar 27, 2026Updated 7 months ago
- Infinite procedural islands and a spectral ocean, authored in CUDA and rendered in the browser with WebGPU.☆47Sep 25, 2026Updated last month
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- A cross-platform C++20 3D library with the high-level API of three.js☆22Sep 10, 2026Updated last month
- Real-time spectral FFT ocean in a single HTML file — WebGL2 + three.js, JONSWAP/TMA spectrum, 3 cascades, physical foam, caustics and und…☆55Aug 18, 2026Updated 2 months ago
- ☆39Aug 3, 2026Updated 3 months ago
- 3DGS 天气系统☆23Oct 22, 2026Updated 2 weeks ago
- A 3D lunar rover survey game. WebGL2, no build step, no third-party assets - every texture and sound generated at runtime.☆136Aug 17, 2026Updated 2 months ago
- 3d cesium map inception☆43Oct 25, 2026Updated 2 weeks ago
- Analysis that sees what you don't. 7 cognitive lenses + solution engineering for Claude Code.☆15Oct 5, 2026Updated last month
- A 60 second cinematic alpine lake film rendered entirely from code. Procedural terrain, GPU erosion, forest, water, sky and a fully synth…☆65Oct 20, 2026Updated 2 weeks ago
- Raw WebGPU procedural flower field renderer from Inkwell☆38Aug 11, 2026Updated 2 months ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- High-performance MVT renderer for Cesium (Buffer*Collection + MapLibre) | 基于 Cesium(Buffer*Collection + MapLibre) 的高性能 MVT 渲染器☆15Oct 14, 2026Updated 3 weeks ago
- ☆36Sep 1, 2026Updated 2 months ago
- ☆50Aug 26, 2026Updated 2 months ago
- An agent harness for high quality 3d asset generation☆14Jun 12, 2026Updated 4 months ago
- mesh terrain editing for threejs☆76Sep 1, 2026Updated 2 months ago
- ☆71Jun 26, 2026Updated 4 months ago
- ☆62Oct 6, 2026Updated last month
- A procedural Three.js WebGPU recreation of Monica's apartment from Friends.☆29Sep 5, 2026Updated 2 months ago
- Evan Wallace's WebGL Water demo ported to the PlayCanvas Engine, running on WebGPU (native WGSL) and WebGL 2.☆20Jun 26, 2026Updated 4 months ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- An interactive real-time ocean simulation combining FFT/JONSWAP waves, depth-aware coastal behavior, foam, caustics, refraction and dynam…☆44Sep 10, 2026Updated last month
- hillaire sky☆16Oct 19, 2026Updated 3 weeks ago
- A fully procedural underwater world beneath ABYSSAL: seeded reefs, kelp forests, whales and bioluminescent depths, with live world-genera…☆67Sep 1, 2026Updated 2 months ago
- Built with Three.js: MeshSurfaceSampler • 3D flow field particles • Custom post-processing effects, including chromatic aberration, glow,…☆80Jun 24, 2026Updated 4 months ago
- VERA — Virtual Engine Reasoning Agent: an AI co-pilot inside the Unreal Editor. Multi-provider, plugin-based, free & local.☆23Aug 10, 2026Updated 2 months ago
- Der Koloss - Community Edition: a browser-based round-based zombie survival game built as a tribute to Der Riese. Three.js, no engine, no…☆19Jul 27, 2026Updated 3 months ago
- SamuraiThirdPersonTemplateThreeJS☆108Aug 17, 2026Updated 2 months ago