zhong317 / spriter2spine
Convert .scml files to spine .json file. Base on Spriter Pro R11 and Spine 3.8.
β26Updated 4 years ago
Alternatives and similar repositories for spriter2spine
Users that are interested in spriter2spine are comparing it to the libraries listed below
Sorting:
- Assorted scripts for Tiled Map Editor.β49Updated 3 months ago
- ποΈ TextureUnpacker β a Node.js tool written in TypeScript to unpack sprite sheets packed with TexturePacker into separate sprites.β49Updated 8 months ago
- Procedurally generated pixel art swordsβ34Updated 3 years ago
- Nine Patch plugin for Phaser3!β71Updated 4 years ago
- Defold. Lua. Game prototype. 2.5D perspective view. Levels loader, a hero controller, simple monsters logic.β149Updated 9 months ago
- β58Updated 9 years ago
- Play animations made with Spriter in Phaser engine. Load .xml, .json or special compact binary format.β72Updated 2 years ago
- A repository with Tiled extensionsβ59Updated last year
- NineSlice plugin for Phaser!β52Updated 6 years ago
- A Nineslice plugin for Phaser 3β109Updated last year
- DragonBones Toolsβ146Updated 2 years ago
- Multiplayer Game for Nodejs base on colyseusβ15Updated 7 years ago
- Cocos Creator + Tiled and collisionsβ11Updated last year
- Fariygui for Phaser3β39Updated 2 years ago
- β43Updated last month
- Phaser 3 plugin using Illuminated.js lib to real-time light effects on WebGL web games.β15Updated 5 years ago
- Create your own custom Phaser 3 builds and shave hundreds of KB off your bundle size.β83Updated 8 months ago
- β Colyseus SDK for Defold Engineβ65Updated 3 weeks ago
- this is custom dat.GUI only for phaser3 debug or etcβ73Updated 2 years ago
- This plugin creates particles based on JSON data generated by Phaser Particle Editorβ32Updated 6 years ago
- Tile IDE (tIDE) and xTile are an integrated solution for building tile-based games for Windows, Xbox 360 and Windows Phone 7 using Microsβ¦β42Updated 8 years ago
- This project is to demonstrate the use of Cocos Creator Marionette animation system.β30Updated last year
- A 2d game development tool for game frameworks. Now the project supports cocos2d-x. Writed with C++ and used QT.β14Updated last year
- Tutorial: Real-time Multiplayer with Phaser and Colyseusβ65Updated 2 months ago
- Tiled script to expand RPG Maker autotile tilesets for easier use as Terrains in Tiled.β17Updated last year
- A TypeScript API for the Spine JSON animation data format.β20Updated 2 years ago
- A base plugin template for Phaser 3β41Updated 5 years ago
- Examples of γUnity Shader ε ₯ι¨η²Ύθ¦γ in Cocos Creator 3D 1.2.0.β20Updated 4 years ago
- A phaser implementation of destructible terrain helper library for 2D games. Using quad-tree algorithm, typescript and Phaser 3.β38Updated 2 years ago
- Plugins of Construct 3β28Updated 7 years ago