yannickl / CCControlExtension
Collection of classes to make the design of controls easier for Cocos2d-for-iPhone
☆208Updated 6 years ago
Alternatives and similar repositories for CCControlExtension:
Users that are interested in CCControlExtension are comparing it to the libraries listed below
- 3D game prototype using GLKit and ARC under iOS 5☆131Updated 13 years ago
- RootViewController replacement for Cocos2d that supports iAds and AdMob.☆44Updated 13 years ago
- UILabel with tap detection on words.☆112Updated 13 years ago
- Example of using CALayer shadow properties☆67Updated 13 years ago
- A utility based on Appirater that prompts your users to Gift the app via the App Store, spreading the love to their friends and family☆56Updated 11 years ago
- Scrollable tableView that moves in a left/right direction but is as efficient as a regular UITableView☆151Updated 13 years ago
- CCLayer subclass designed to handle RPG-like text boxes☆23Updated 13 years ago
- A simpler GameKitHelper inspired by Steffen Itterheim's version. This version takes a different approach by synchronizing a local cache w…☆87Updated 12 years ago
- 3D cube transition for UITabBarController☆156Updated 13 years ago
- a particle creator app for iPad☆34Updated 13 years ago
- Utilities for developing iPhone games using Cocos2D and the Tiled map editor☆53Updated 12 years ago
- Cocos2D Projects written for Steffen Itterheim's bi-weekly iDevBlogADay articles on http://www.learn-cocos2d.com and☆206Updated 9 years ago
- Game Center styled UI notifications☆187Updated 11 years ago
- A drop-in control for creating stock tickers in your app☆97Updated 13 years ago
- Simple Objective-C gesture recognizer for use on the iPhone☆224Updated 12 years ago
- A high performance tile view engine for iOS. Used in Alien Blue's Canvas feature.☆67Updated 13 years ago
- A little sample showing how to access directly the datas of the camera in iOS☆149Updated 11 years ago
- Co-operative path finder (for games) written in Objective-C☆146Updated 13 years ago
- Better CCMenu that can be easily used as a patch to CCMenu, not only as a subclass.☆22Updated 13 years ago
- Additions to the fabulous cocos2d-iphone library as provided by Precognitive Research.☆128Updated 12 years ago
- Utility classes and categories for iOS☆209Updated 5 years ago
- Classes to facilitate managing dynamic iPad UITableView cells☆87Updated 7 years ago
- A UIWindow that can be used to zoom in a specific UIView and displays it fullscreen☆119Updated 11 years ago
- UIButton that is styled like iPhone's AppStore-Button. No Images used!☆91Updated 14 years ago
- paged uiscrollview with cocos2d used in Jacob's Shapes☆67Updated 14 years ago
- Custom view for iOS apps implementing Edward Tufte's sparkline concept.☆87Updated 9 years ago
- Allows you to combine a JPEG with a second image to give it transparency.☆59Updated 10 years ago
- A native 2D OpenGL game framework for iOS. Inspired by the ActionScript 3.0 API☆56Updated 12 years ago
- iOS 4.x Custom Tab Bar Control☆61Updated 14 years ago
- cocos2d modifications to allow use of UIGestureRecognizers☆51Updated 13 years ago