utk003 / Chess-AI
A chess implementation in C++ with many player AIs, including a neural-network-powered AI not unlike Deepmind's AlphaZero chess engine....
☆18Updated 4 years ago
Alternatives and similar repositories for Chess-AI:
Users that are interested in Chess-AI are comparing it to the libraries listed below
- Bomberman deep reinforcement learning challenge in PyTorch☆25Updated 6 years ago
- Monte Carlo Tree Search (MCTS) is a method for finding optimal decisions in a given domain by taking random samples in the decision space…☆68Updated last year
- The absolute most basic example of AlphaZero and Monte Carlo Tree Search I could come up with☆211Updated 2 years ago
- Gridworld domains in the gym interface☆27Updated 6 months ago
- This is a Python implementation of Alphazero (for chess) using a custom GUI☆20Updated 6 years ago
- PyTorch implementation of AlphaZero Connect from scratch (with results)☆81Updated 5 years ago
- Develop your agent for generals.io!☆45Updated 2 weeks ago
- Source Code for 'Deep Reinforcement Learning with Python' by Nimish Sanghi☆48Updated 2 years ago
- ☆15Updated last year
- MiniZero: An AlphaZero and MuZero Training Framework☆89Updated 2 months ago
- A fast, generalized, and modified implementation of Deepmind's distinguished AlphaZero in PyTorch.☆75Updated 4 months ago
- 🌳 Python implementation of single-player Monte-Carlo Tree Search.☆62Updated 3 years ago
- ☆117Updated 6 months ago
- A reinforcement leaning environment for discrete MDPs.☆21Updated 5 months ago
- Agar.io OpenAI Gym Learning Environment☆12Updated last year
- PyTorch agents and tools for (Deep) Reinforcement Learning☆25Updated 3 months ago
- Emergence of complex strategies through multiagent competition☆44Updated 2 years ago
- Deep Successor Representation☆17Updated 7 years ago
- A clean implementation based on Expert Iterations for any game, inspired by alpha-zero-general☆44Updated 2 years ago
- This is a minimal example to demonstrate how multi-agent reinforcement learning with differentiable communication channels and centralize…☆42Updated last year
- Research project: create a chess engine using Deep Reinforcement Learning☆140Updated 9 months ago
- ☆20Updated last year
- ☆47Updated 11 months ago
- Library for running a Monte Carlo tree search, either traditionally or with expert policies☆124Updated last year
- Explainable Reinforcement Learning (XRL) Resources☆37Updated 7 months ago
- Repo for the multi-agent PressurePlate environment☆16Updated 3 years ago
- PantheonRL is a package for training and testing multi-agent reinforcement learning environments. PantheonRL supports cross-play, fine-tu…☆145Updated last year
- A PyTorch implementation of DeepMind's MuZero agent☆33Updated last year
- Negamax implementation of a perfect Connect 4 solver☆17Updated 2 years ago
- A simple implementation of MuZero algorithm for connect4 game☆97Updated 4 years ago