turbolent / TigerSwiftLinks
Swift for Mac OS X Tiger, via w2c2
☆18Updated last year
Alternatives and similar repositories for TigerSwift
Users that are interested in TigerSwift are comparing it to the libraries listed below
Sorting:
- Toy project that re-implements bits of AppKit for classic MacOS 9 on 680x0 (and emulated on PowerPC) using Metrowerks CodeWarrior Pro 6's…☆128Updated 3 years ago
- A library for producing HIG-compliant user interfaces for the Macintosh with Aqua styling☆151Updated 7 months ago
- Swift for Game Boy Advance☆19Updated 9 months ago
- An Embedded Swift game running on a Game Boy Advance☆48Updated last year
- NeXTSrc☆61Updated 2 years ago
- μSwift[Core]☆104Updated last year
- Cross platform graphics in Swift using WGSL. An implementation of wgpu-native☆13Updated 2 years ago
- A Simple LisaOS Clascal ToolKit QuickDraw Program, based on sample code from Lisa ToolKit Self-Paced Training.☆29Updated 11 years ago
- Convert MacPaint PNTG files to modern image formats and back☆26Updated 4 months ago
- UI toolkit for Linux in Swift. Powered by Vulkan☆64Updated 2 years ago
- Swift homebrew framework for the Nintendo Switch!☆46Updated 6 years ago
- A proof-of-concept project for Swift on Windows with bindings to C#/the CLR.☆50Updated last year
- Macintosh ROM file template for Hex Fiend☆26Updated 9 months ago
- CLI based SDK for building MadMachine project.☆29Updated 2 weeks ago
- Wolfenstein 3D for iOS Source Release☆71Updated 3 years ago
- MathEdit for OpenStep☆38Updated 2 months ago
- A partial, cross-platform implementation of the Macintosh Toolbox C API☆79Updated 8 months ago
- Pebble emulator for iOS and watchOS☆27Updated last year
- A Mac OS Classic Compatibility Layer☆78Updated 12 years ago
- Embedded Swift on the Raspberry Pi Pico☆67Updated last year
- Insert RealityKit 3D content and z offset views in ObjC UIKit visionOS app☆19Updated last year
- Concurrency support for NSXPCConnection☆56Updated 8 months ago
- Demonstration of how to integrate AppleScript/Cocoa scripting into a Catalyst app☆58Updated 3 years ago
- This is a 3D rendering and scene graph library for macOS and Windows. Written in C++, BSD license.☆41Updated this week
- A Simple NES Emulator Written in Swift☆96Updated 2 years ago
- ☆21Updated last year
- Game Boy Advance toolchain based on LLVM☆66Updated 2 years ago
- A Performance-Focused Terminal Rendering Framework☆56Updated 2 months ago
- Experiments with BasiliskII on iOS and macOS☆110Updated 6 months ago
- An implementation of the Apple Newton Dock protocol in Swift☆17Updated last year