trolog / GodotSaveLoadLinks
How to save to a json and load back, easily extendable
☆12Updated last year
Alternatives and similar repositories for GodotSaveLoad
Users that are interested in GodotSaveLoad are comparing it to the libraries listed below
Sorting:
- Allows building arbitrary wheeled vehicles in Godot☆30Updated 6 years ago
- Godot editor plugin to export CSG Meshes☆25Updated 5 years ago
- Easily store/fetch data using key-value storage.☆22Updated 3 years ago
- A simple 2D shader for the godot engine to give sprites a wiggle/wind effect.☆53Updated 5 years ago
- ☆11Updated 5 years ago
- ☆29Updated 2 years ago
- Normal Map generator plugin for godot☆51Updated 4 years ago
- Improvement of the anchor panel UI for Godot☆26Updated 4 years ago
- godot 3.1 metaball shader example☆19Updated 5 years ago
- Godot scritp that allow use of Field of View in (currently) 2d game (check README for details).☆23Updated 2 years ago
- Zelda BOTW like disolve shader☆23Updated 3 years ago
- ☆35Updated 5 years ago
- Editor plugin for speedy placement of objects☆37Updated 2 years ago
- Random projects made in Godot 2 and Godot 3☆14Updated 4 years ago
- A plugin to painting meshes over objects or terrains in Godot Engine☆31Updated 4 years ago
- An example project for the Godot Game Engine. A shader is used as filter to replace grayscale values with 4 settable colors.☆18Updated 6 years ago
- An Auto Sizing GridContainer for Godot☆23Updated 3 years ago
- ☆28Updated 7 years ago
- A simple tool to render Image from Shader with Godot (Tested on 3.2)☆32Updated 5 years ago
- Line3D support for Godot Engine☆41Updated last year
- CSG Export Plugin for GodotEngine☆56Updated 3 years ago
- This repository contains my 3D Stylized Water Shader for the Godot Engine. The work its based on is described in the README file☆43Updated 3 years ago
- A simple shader that shifts between colors based on a gradient, to create palette-cycle-like animations☆41Updated 3 years ago
- ☆49Updated 2 years ago
- any and all resources for my godot tutorials.☆73Updated 4 years ago
- A set of GDScript EditorScript and EditorPlugins tools that automate boring tasks on Godot Engine.☆68Updated 2 years ago
- Godot 3.0 shader using depth buffer DEPTH_TEXTURE☆26Updated 8 years ago
- a godot helper class for merging meshes☆66Updated 2 months ago
- A Godot plugin for batching MeshInstance nodes into a single MultiMeshInstance to improve performance.☆56Updated 4 years ago
- Demonstration project for the Level of Detail (LOD) Godot 3.x add-on☆43Updated 3 years ago