transistorfet / moa
An emulator for various m68k and z80 based computers, written in Rust. Currently it has support for the Sega Genesis, TRS-80, and Computie (my own project), with Macintosh support in the works
☆56Updated 7 months ago
Alternatives and similar repositories for moa:
Users that are interested in moa are comparing it to the libraries listed below
- Powerful macro (cross) assembler package for several CPUs☆80Updated last month
- Modernised version of W. de Waal's public domain 68000 disassembler.☆39Updated 7 months ago
- dream86 - x86/PC emulator☆23Updated 2 years ago
- A very basic one-player ponglike for Mega Drive, developed in SGDK. Meant as a template from which to learn.☆28Updated 3 years ago
- Random number generators for 6502 / NES☆42Updated 2 years ago
- Makefiles and instructions for using SGDK in *nix environments☆29Updated 4 years ago
- A Complete SDK Environment for the Atari Jaguar☆33Updated last year
- Mike Webb's 6502 Editor/ Assembler for the C128. Used for NES, C64/128 game development.☆18Updated last year
- Modified HP-48 Superchip Binary to address undesirable quirks present in the platform.☆34Updated 5 years ago
- Enhanced version of the PC Engine development system HuC☆50Updated this week
- CGA, EGA, VGA 160x100 16 color pseudo graphics mode demo code☆20Updated 3 years ago
- Easing the task of comparing code generated by cc65, vbcc, and 6502-gcc☆26Updated last year
- Minimal world engine for old computers. Scriptable NPCs, growable crops, editable maps, in glorious CGA (or VGA).☆25Updated last year
- Megadrive DOOM BSP renderer☆31Updated last year
- A z80 emulator written in C99.☆59Updated 2 years ago
- Document how to optimize C for 8-bit vintage architectures☆52Updated 5 years ago
- NES Assembly Programming☆32Updated 8 years ago
- 3DO M1 Opera Portfolio Operating System source code☆34Updated 3 years ago
- 2 colors, direct frame buffer on SEGA Megadrive/Genesis using SGDK☆16Updated 5 months ago
- Collection of resources for emulator developers☆93Updated 8 years ago
- Accurate C port of Fasttracker 2's replayer☆41Updated last year
- A proof-of-concept project using Rust to write Mega Drive ROMs.☆64Updated 3 years ago
- Raycasting on SEGA Megadrive/Genesis using SGDK☆29Updated 5 months ago
- A practical generic lossless compression library for the NES or other 6502 platforms.☆58Updated last year
- NES/Famicom/Dendy emulator at the gate level (WIP)☆45Updated 2 weeks ago
- A tool to annotate Z80 assembler with cycle counts☆32Updated last year
- M68k instruction decoder written in Rust☆16Updated 2 years ago
- A fork of loopy's ASM6, a 6502 assembler.☆97Updated this week
- An archive of music source code and drivers donated by Tim and Geoff Follin.☆87Updated last week
- Port of the nesdoug NES tutorials to llvm-mos☆12Updated last year