CGソフトウェア開発のためのPython入門
☆39Nov 15, 2016Updated 9 years ago
Alternatives and similar repositories for PyIntroduction
Users that are interested in PyIntroduction are comparing it to the libraries listed below
Sorting:
- Data-Centric rigging sample data☆19Aug 11, 2021Updated 4 years ago
- ☆40Jan 7, 2026Updated 2 months ago
- Generate fur-like effect from a noise texture.☆10May 10, 2023Updated 2 years ago
- ☆118Oct 12, 2025Updated 5 months ago
- A repository for personal experimental purpose☆11Apr 11, 2018Updated 7 years ago
- Supplemental plugin for Autodesk Maya, filling in the gaps in the quatNodes plugin☆15Feb 23, 2017Updated 9 years ago
- Magenta kit for Pyblish☆10Feb 19, 2016Updated 10 years ago
- Machine Learning Toolkit for Maya☆28Oct 4, 2016Updated 9 years ago
- Lightweight wrapper module for Maya API and commands☆28Nov 13, 2025Updated 4 months ago
- Maya curve attract deformer☆12Jan 23, 2023Updated 3 years ago
- Compounds for Maya Bifrost☆25Sep 4, 2024Updated last year
- Medic is an open source data check tool for Autodesk Maya.☆83Nov 14, 2025Updated 4 months ago
- Maya collision setup☆74Jan 13, 2026Updated 2 months ago
- PyQt4, PyQt5, PySide, PySide2 のどれでも動くノードグラフ用フレームワーク☆11Jul 8, 2019Updated 6 years ago
- ☆21Aug 4, 2025Updated 7 months ago
- Houdini Tools☆66Mar 4, 2025Updated last year
- Online Motion Retargeting☆14Nov 17, 2012Updated 13 years ago
- ☆11Dec 3, 2018Updated 7 years ago
- Node for Autodesk Maya to simplify the setup of twistable limbs for a character.☆13May 28, 2025Updated 9 months ago
- extension module for SCons☆12Dec 12, 2023Updated 2 years ago
- Easier Alembic exporting.☆31Oct 18, 2017Updated 8 years ago
- Object Space Raymarching in Unreal Engine 5.2☆13Dec 31, 2023Updated 2 years ago
- Realtime Spring , a similar tool in 3ds max developed by Harrison Yu .☆12Feb 26, 2015Updated 11 years ago
- Scriptable editor for Urho3D☆14Oct 5, 2018Updated 7 years ago
- Flatbuffers-based glTF 2.0 asset API☆14Jun 19, 2018Updated 7 years ago
- Unite Tokyo 2019の「SRPで一から描画フローを作ってみた! ~Unity描画フローからの脱却~」での補足プログラムです。☆12Oct 10, 2019Updated 6 years ago
- Simple example of UE4(Unreal Engine 4 ) flowmap shader☆10Sep 11, 2017Updated 8 years ago
- ShotGrid 3D Previewer.☆10Nov 24, 2024Updated last year
- ☆19Jan 28, 2021Updated 5 years ago
- The universal scripting wrapper for Maya, Houdini and Unreal Engine.☆68Jan 6, 2025Updated last year
- ☆14Sep 26, 2018Updated 7 years ago
- Maya glTF 2.0 Exporter☆48Nov 26, 2019Updated 6 years ago
- VOICEVOXのコア内で用いられているディープラーニングモデルの推論コード☆31Dec 3, 2025Updated 3 months ago
- 「DXライブラリで学ぶC++」資料です.DxLibでSTGを作りC++の基本機能を学んでいく,C++初心者向けの資料です.解答例のVisual Studio2017プロジェクトは,cloneした後ターゲットプラットフォームをx64からx86(Win32)に変更すると動きます…☆16Oct 14, 2017Updated 8 years ago
- Manage VirtualMachine from browser☆15Mar 11, 2020Updated 6 years ago
- Implementation of Vaillant et. al. "Implicit Skinning: Real-Time Skin Deformation with Contact Modeling"☆42Oct 7, 2016Updated 9 years ago
- Rust bindings for Maya 2018☆20Aug 5, 2019Updated 6 years ago
- 独自のゲームエンジンを使用してMaya上にレンダリングを行うためのインターフェース☆39Aug 27, 2016Updated 9 years ago
- Full mechanical rigging toolkit for Maya☆20Aug 7, 2025Updated 7 months ago