tiehuis / zig-raytraceLinks
simple raytracer in zig
☆19Updated last year
Alternatives and similar repositories for zig-raytrace
Users that are interested in zig-raytrace are comparing it to the libraries listed below
Sorting:
- ☆15Updated 4 years ago
- A Zig implementation of the "Ray Tracing in One Weekend" book☆96Updated 2 years ago
- ☆13Updated last year
- Sparse sets for zig, supporting both SOA and AOS style☆70Updated last year
- A simple command line parser☆18Updated 5 years ago
- A fork of KhronosGroup/Vulkan-Headers that adds zig binding generation☆17Updated 4 years ago
- Open Asset Importer Library built with Zig☆20Updated 7 months ago
- Toying with vulkan and zig☆52Updated last week
- A program that displays glTF files using Vulkan, written in Zig.☆33Updated last year
- An array with a vector feeling in Zig☆18Updated 4 years ago
- Visually simulate basic markets.☆44Updated this week
- 2D game physics for Zig☆33Updated 2 years ago
- Address-stable array with a max size that allocates directly from virtual memory.☆22Updated 2 months ago
- A game engine written in zig☆34Updated 2 months ago
- Zig language bindings for the ENet library☆13Updated 3 years ago
- a dependency management solution for zig projects!☆18Updated 2 years ago
- Dear ImGui for Mach engine (originally based on michal-z's zgui)☆23Updated 2 years ago
- ☆53Updated 3 years ago
- wren bindings for zig☆28Updated 2 years ago
- A clone of the classic QBasic Gorillas written in the Zig programming language☆54Updated last year
- Fast, small, cross-platform WebGPU implementation☆28Updated 2 years ago
- an app framework for making small and delicious games! (very wip)☆18Updated 2 years ago
- Zig language bindings for the incredible Tracy profiler☆21Updated 3 years ago
- Reference-counted Shared Pointer for Zig☆30Updated last year
- Cross platform Zig library for obtaining a rendering context and loading assets☆23Updated 7 months ago
- Simple, fast, easy to get started mid-level game engine written in Zig☆30Updated 3 years ago
- A synth engine for Mach☆11Updated 2 years ago
- ☆42Updated last year
- A collection of software rendering routines☆21Updated 5 years ago
- A fast and simple zig native ECS.☆33Updated 2 months ago