thomalex0 / unigine-geometry-nodesLinks
A plugin for UNIGINE Editor utilizing Blender Geometry Nodes functionality for procedural geometry.
☆23Updated 2 years ago
Alternatives and similar repositories for unigine-geometry-nodes
Users that are interested in unigine-geometry-nodes are comparing it to the libraries listed below
Sorting:
- TexGraph public folder content with nodes json descriptors and shaders.☆152Updated 2 years ago
- A procedural wind material for vegetation in UE4.☆24Updated 6 years ago
- A C++ library to generate two-dimensional terrain heightmaps for software rendering or video games.☆38Updated this week
- Deadhaus Sonata o3de Tech Demo☆15Updated 3 years ago
- Realtime viewport render engine for Blender 2.8+☆36Updated 4 years ago
- A Gem (+Demo Project) for O3DE. Provides Volumetric Cloudscapes rendering☆20Updated 8 months ago
- A collection of tools for working with Blender and O3DE☆18Updated 4 years ago
- Unreal Engine plugin for ArmorPaint☆47Updated last month
- Accompanying project files and source code for the book "Game Programming with Open 3D Engine"☆47Updated 2 years ago
- Automatic UV Unwrapping Library for Dust3D☆91Updated 5 years ago
- Volumetric cloud modeling and rendering for Blender.☆34Updated 8 years ago
- A ShaderToy Clone for O3DE (Gem + Demo Project)☆18Updated 7 months ago
- HLSL Material for Unreal Engine☆16Updated last year
- A curated list of famous 3d meshes☆111Updated 6 years ago
- Xatlas Packer Addon for Blender☆93Updated 3 months ago
- Blender addon that adds support for editing vertex and split normals.☆23Updated 2 years ago
- ☆19Updated 4 months ago
- Analyze and convert normal textures☆110Updated last year
- Doom running in Blender VSE timeline☆17Updated 9 months ago
- Blender SDF Node System Addon☆57Updated last year
- Blender with GLSL PBR viewport shader experiment☆39Updated 9 years ago
- ☆24Updated 4 years ago
- OSL to GLSL converter☆40Updated 5 years ago
- Tools for terrain sculpting in Blender.☆25Updated 5 months ago
- A low-overhead mesh-processing plug-in API for cross-software procedural effects☆166Updated 2 years ago
- BCry Asset Exporter from Blender to CryEngine☆47Updated 7 years ago
- An easy to use Blender Add-on that allows you to bake Bevel Shader to the Normal Map, Ambient Occlusion to the AO Map in fully automatic …☆55Updated last year
- Adds a new mesh object to blender for quickly creating staircases.☆32Updated 3 years ago
- Data tables used in the Transvoxel Algorithm☆68Updated last year
- Code release for "Terrain Amplification using Multi-scale Erosion"☆25Updated 3 weeks ago