ssloy / tinycompiler
Writing a compiler in a week-end
☆109Updated this week
Related projects ⓘ
Alternatives and complementary repositories for tinycompiler
- Software rasterizer in C☆57Updated 10 months ago
- A tiny CPU rasterization engine accompanying a tutorial series on writing a CPU rasterizer☆67Updated 2 weeks ago
- I'm learning webgpu☆33Updated 7 months ago
- 3D Game Engine☆170Updated 3 weeks ago
- 3D software rendering library in C☆47Updated 10 months ago
- 2D game engine and editor written in modern C++ and Vulkan☆61Updated 5 months ago
- A C compiler that tries to eliminate the need for header files as much as possible.☆38Updated this week
- CPU forward/deferred rasterizer with depth-buffering, texture mapping, normal mapping and blinn-phong shading implemented in C++☆101Updated 7 years ago
- 3D graphics renderer made from scratch using the C programming language.☆90Updated 9 months ago
- Cute little physics engine.☆59Updated 7 years ago
- Modern, flexible computer graphics and rendering engine, written in C++23 with support for Vulkan 🌋 and DirectX 12 ❎.☆86Updated this week
- C++/OpenGL 4.6 voxel game engine.☆103Updated 2 years ago
- OpenGL example in pure C: text rendering, textures, etc☆17Updated last month
- NcEngine: 3D game engine written in modern C++ and Vulkan☆67Updated this week
- OpenGL Water Simulation☆30Updated 8 years ago
- A simple-to-use modular, cross-platform graphics library. It combines the freedom of lower-level graphics libraries with modern C techniq…☆104Updated last month
- CMake based C++ Project template with support for glfw, glad, imgui, spdlog, tracy, stb-image and cgltf☆62Updated 6 months ago
- Froggy OpenGL Engoodener☆133Updated 3 weeks ago
- C++ CPU Software-Rasterizer☆55Updated 9 months ago
- Simple realtime app framework☆43Updated last year
- Abstraction layer over Khronos Vulkan API☆225Updated this week
- SIMD HAL header-only library☆47Updated 2 months ago
- A collection of C functions that are useful for writing simulations☆26Updated last year
- A Very simple Renderer API☆48Updated last year
- A simple C++ framework for implementing graphics technique samples using OpenGL and Vulkan.☆205Updated last year
- An extension for the GLFW library for using WebGPU native.☆70Updated last week
- 2D/3D game engine from scratch☆81Updated 4 months ago
- Seam Carving implementation☆53Updated 7 months ago
- 3D Game Engine☆21Updated 4 years ago