soogbet / utomataLinks
A javascript/webGL framework for cellular automata experiments
☆54Updated 10 months ago
Alternatives and similar repositories for utomata
Users that are interested in utomata are comparing it to the libraries listed below
Sorting:
- ☆92Updated 3 years ago
- A JavaScript library that compiles GLSL ray marchers.☆212Updated 2 weeks ago
- A collection of functions for Hydra☆55Updated last year
- Continuous valued cellular automata.☆66Updated 8 years ago
- A virtual machine for creating visual live coding languages☆37Updated last year
- A fork of ojack/hydra-synth in typescript, focusing on interoperability.☆54Updated last year
- a poetic programming language to live-code shaders with☆120Updated 5 years ago
- Function Generators for p5.js☆128Updated 2 years ago
- flok client☆51Updated last week
- Summary of a Convening on Open-Source Software Toolkits for the Arts☆99Updated 4 years ago
- ☆19Updated 4 years ago
- explore oscillations in p5.js and beyond!☆32Updated 4 years ago
- Resources for the CMU Drawing with Machines Course☆107Updated this week
- A library for efficiently drawing to a texture in p5 WebGL mode.☆48Updated last year
- library for projection mapping with p5.js☆106Updated last year
- Code Keyframes is a tool for running JS at specific frames of an audio track.☆23Updated last year
- p5 post-processing library☆46Updated 2 years ago
- Get GLSL code from Shadertoy.com to run inside of Processing☆53Updated 3 years ago
- hydra example for three js☆29Updated 3 years ago
- A live coding language for ray marching☆42Updated last week
- An implementation of triangle, square, hexagon, and octagon grids for p5.js.☆75Updated 3 weeks ago
- A library that allows you to use a shader to add post processing filters to any p5.js sketch.☆40Updated last year
- Isometric cellular automata☆44Updated 3 years ago
- An experimental image editor that lets you set and direct pixel-flows.☆48Updated last year
- The Sketch Machine wants you to draw; it's waiting for you.☆245Updated 3 years ago
- Physarum/organic simulations inspired by "36 Points". Interaction with gamepad for artistic installation. (using openFrameworks)☆88Updated last week
- Field2 — an coding environment for making art☆58Updated 2 years ago
- ☆88Updated 6 years ago
- webGL live coding performance IDE☆281Updated 6 months ago
- A growing list of frequently asked questions and resources for creative code beginners☆16Updated 5 years ago