sonny-tel / renms
No Man's Sky reverse engineering project
☆17Updated last year
Alternatives and similar repositories for renms
Users that are interested in renms are comparing it to the libraries listed below
Sorting:
- A NMS hooking and modding framework built around pymem and cyminhook☆24Updated 4 months ago
- A C# modding API for the game No Mans Sky. Made with Reloaded2☆22Updated last year
- No Man's Sky Mod Builder☆58Updated last month
- Unreal Engine 5.3.2 project for Oblivion Remastered created from the UE4SS dump☆12Updated last week
- ☆17Updated this week
- ☆82Updated 3 months ago
- Converts Warframe's custom file formats into standard formats☆63Updated last week
- [WIP] Formal Specification for the Next Iteration of Reloaded☆14Updated 8 months ago
- A tool for decompiling No Man's Sky .MBIN files to XML format☆265Updated last month
- Address libraries for games☆32Updated 6 months ago
- library using api hooking to implement process-local filesystem-independent file links.☆102Updated 3 weeks ago
- Tools & code for use with Constellation and Constellation accessories.☆19Updated last year
- A tool to create a copy of an assembly in which all members are public (types, methods, fields, getters and setters of properties).☆94Updated 4 years ago
- Launches and injects dlls into a process.☆17Updated 3 years ago
- NexusMods' High Performance Archive Format☆14Updated last month
- A .NET 6 library that can parse, modify and save Unreal Engine 4 save files (GVAS format).☆29Updated last year
- Collection of extensions that add support for various games to vortex☆38Updated this week
- Decompiler for the UnrealEngine 3 version of UnrealScript☆23Updated 9 years ago
- Application that allows you to read and extract data from Warframe's cache files programmatically☆19Updated last year
- A fast, easy-to-use Valve Data Format parser for .NET☆105Updated 2 years ago
- Oblivion Remastered Script Extender (OBSE64)☆50Updated this week
- Tools & code for use with RED4 engine-based games (Cyberpunk 2077).☆59Updated 3 years ago
- Nautilus, the Subnautica Modding API (formerly SMLHelper)☆74Updated last month
- Some utility headers to help with x64 native plugin development☆34Updated last month
- A tool to spawn lights in The Witcher 3☆17Updated 3 months ago
- A .NET class library to read and write save files from the game No Man's Sky for all possible platforms as well as related actions.☆17Updated this week
- Set of independent modules and examples to help develop mods for Cyber Engine Tweaks☆67Updated 3 months ago
- SFSE plugin code for Starfield Shader Injector.☆12Updated 2 months ago
- Various tools & scripts useful for HITMAN.☆28Updated 5 years ago
- Open-source mod manager for PC ports of Insomniac Games' games.☆29Updated 2 weeks ago