AI4Animation in javascript & three.js
☆246May 13, 2019Updated 7 years ago
Alternatives and similar repositories for AI4Animation-js
Users that are interested in AI4Animation-js are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- 〰A little WebGL experiment☆17Jan 7, 2023Updated 3 years ago
- three.js module for loading Houdini vertex animation (texture cache)☆29May 5, 2019Updated 7 years ago
- Three.js Physics Convex Break example with 3D sound showcase☆11Apr 1, 2019Updated 7 years ago
- evening jelly experiment in WebGL☆22Sep 11, 2020Updated 6 years ago
- ☆39Mar 27, 2017Updated 9 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Get vertex and face data from THREE.Geometry☆40Mar 24, 2022Updated 4 years ago
- A simple library for photorealistic generative graphics☆19Sep 26, 2017Updated 9 years ago
- Sometimes you just need to postion things on the surface of a sphere. Here are a few methods I've used over the years.☆22Oct 12, 2017Updated 9 years ago
- ☆130Jul 15, 2018Updated 8 years ago
- An interface for reloading GLSL shaders on the fly.☆286Feb 17, 2018Updated 8 years ago
- 🔮 Tiny helper for three.js to debug and write shaders☆248Mar 16, 2021Updated 5 years ago
- Webpage for computing and displaying a devices float and int precision for vertex and fragment shaders.☆15Oct 27, 2021Updated 5 years ago
- ☆26Apr 18, 2019Updated 7 years ago
- ☆319Mar 13, 2018Updated 8 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- ⏳ WebGL performance monitor with CPU/GPU load.☆192Oct 26, 2026Updated last week
- Builds a tube-based wireframe geometry in ThreeJS☆40Jan 4, 2023Updated 3 years ago
- GLSL preparation build step based on glsl-unit and glsl-optimizier including minifier library☆19May 25, 2025Updated last year
- GPGPU physics for Three.js☆300May 31, 2025Updated last year
- Progressive WebGL toolkit for art.☆92Apr 28, 2019Updated 7 years ago
- Typhoon of particles in webgl (using three.js).☆14Dec 10, 2022Updated 3 years ago
- ⭐️ A tiny wrapper around three.js built for high-performance WebGL experiences.☆361May 21, 2019Updated 7 years ago
- LINN is a 2-axis gimbal controlled by a bluetooth ps3-controller which then stylize your photos with some deep neural style transfer and …☆15Apr 13, 2019Updated 7 years ago
- Stylized Wireframe Rendering in WebGL☆754Sep 27, 2017Updated 9 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Some opinionated structure for a complex/scalable ThreeJS app☆449Jan 21, 2018Updated 8 years ago
- Fragments of Three.js Study☆16Mar 4, 2024Updated 2 years ago
- Perform live shows with your three.js creations☆516Oct 26, 2026Updated last week
- audio/VR/AR/GL experiments for the web☆19Oct 24, 2017Updated 9 years ago
- Pointer interactive objects for three.js☆16Jun 23, 2026Updated 4 months ago
- Create a RenderingContext (2d, webgl, webgl2, bitmaprenderer, gpupresent), optionally offscreen for possible use in a Worker.☆13Sep 15, 2025Updated last year
- Different physical simulations using GLSL enabled shaders with OpenGL, WebGL and Three.js. Currently holds GPU versions of particles, flo…☆16Dec 16, 2013Updated 12 years ago
- Reuse typed arrays☆77Nov 23, 2021Updated 4 years ago
- A Three.js mesh morph modifier☆342Sep 15, 2021Updated 5 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- OpenGL/WebGL for Node.js☆104Oct 8, 2026Updated 3 weeks ago
- inverse kinematics for three.js☆591Mar 15, 2023Updated 3 years ago
- ☆82Sep 10, 2022Updated 4 years ago
- 🐬🐟 ↶Mesh Deformation / Bending / Following on a Curve☆332Mar 28, 2018Updated 8 years ago
- Simulating depth of field with particles on a shader☆884Sep 23, 2019Updated 7 years ago
- ☆47Apr 22, 2021Updated 5 years ago
- Modern WebGL state wrapper for PEX: allocate GPU resources (textures, buffers), setup state pipelines and passes, and combine them into c…☆170Jul 13, 2026Updated 3 months ago