sfinktah / Tearless
CryHTML5 without CryEngine. CEF as a DirectX gaming overlay.
☆10Updated 6 years ago
Related projects: ⓘ
- A SDKMESH/CMO model viewer using DirectX Tool Kit for DirectX 12☆21Updated 3 months ago
- An open source engine consisting of open source and highly portable code libraries written in C/C++.☆10Updated 6 years ago
- DEPRECATED. DXBC to DXIL (HLSL Bytecode to LLVM IR) using internal APIs.☆23Updated 4 years ago
- DXT compression and image processing☆15Updated 2 years ago
- Debug symbol resolution library (PDB, addr2line)☆24Updated 3 months ago
- SDK generator for Glacier Engine games (HITMAN2, HITMAN3)☆10Updated 2 years ago
- Houdini Engine for 3ds Max☆16Updated 2 months ago
- Simple, standalone test applications for D3D12 Variable Rate Shading☆12Updated 2 years ago
- ☆20Updated this week
- A gameclient hooking framework to aid debuging☆16Updated 4 years ago
- a dll deep-inject project to profiler all d3d program☆15Updated 8 years ago
- Fork of icculus's HLSL Bytecode -> GLSL translator with tweaks for MonoGame☆15Updated last year
- OodleSharp is a .NET library that uses the Oodle compression and decompression formats☆25Updated 6 years ago
- Experimental Dx11 engine with Voxel cone tracing for realtime GI☆10Updated this week
- ☆18Updated 7 years ago
- Source Engine map loader☆14Updated 6 years ago
- The SEAnim specification and related information☆21Updated 6 years ago
- An open source Fraps-like tool for measuring GPU usage of your system and running processes, designed for Windows, macOS, and Linux (comi…☆11Updated last year
- AMD Crossfire API sample for DirectX 11☆26Updated 8 years ago
- Gamebryo LightSpeed 3 (3.2.0.661) SDK, Windows-PC☆9Updated 3 years ago
- Extension header generator based on the official Vulkan registry xml☆7Updated 2 years ago
- A port of Doom 3 BFG Edition from OpenGL to DirectX 11☆21Updated 8 years ago
- A distributed rendering architecture for ray tracing huge scenes on commodity hardware.☆14Updated 11 years ago
- Visual Novel Engine for Unreal☆9Updated 9 years ago
- ☆21Updated 2 years ago
- .NET Mono injector for Unity3D games.☆15Updated 9 years ago
- Tests for DirectX Tool Kit for Direct3D 11☆17Updated this week
- Barycentric coordinates GCN shader extension sample for DirectX 11☆14Updated 3 years ago
- ☆21Updated this week
- A decompiler for DirectX 9 shaders☆56Updated 9 years ago