seukaiwokeo / HDR-Class
Knight Online C++ HDR Packing & Unpacking
☆10Updated last week
Related projects: ⓘ
- Tool to read TBL files for Knight Online☆14Updated 3 months ago
- Automates the process of updating encryption keys in the KnightOnLine.exe & TBLs☆7Updated 3 years ago
- This application allows you to make the features in the Knight Online game automatically and in multiple ways.☆14Updated 2 years ago
- Dota 2 EntityList +SDK + DoIncludeScript☆24Updated 5 years ago
- ☆13Updated this week
- A simple Kernel Mode Anticheat Project open to developement.☆13Updated 3 years ago
- Just a simple C++ version of CE's Speed Hack.☆36Updated 4 years ago
- ☆5Updated 6 years ago
- MMO Packet sniffer experiment☆32Updated 7 years ago
- ⚡ImGui External DirectX9 Overlay☆58Updated last year
- ☆12Updated last year
- ☆11Updated this week
- ☆10Updated this week
- CSGO external hack☆32Updated 5 years ago
- Erectus V8 finalized.☆31Updated 4 years ago
- SDK full engine sdk☆27Updated 5 years ago
- C# Overlay & Read/WriteProcessMemory Wrapper☆44Updated 5 years ago
- ☆11Updated 5 years ago
- REMAKE OF C# CSGO CHEAT☆19Updated 3 years ago
- DirectX 9 EndScene Hook with Dear ImGUI implementation through rdbo/libmem☆60Updated 3 years ago
- 32-bit D3D9 hook☆21Updated 5 years ago
- Assault Cube Internal Multihack (Aimbot, ESP, Speedhack, FlyHack, Teleport, One Hit Kills, more)☆45Updated last year
- Open-Source ESP and Aimbot for EmuTarkov for the SP-AKI Build. Please note that none of this should be used on the live version of the ga…☆19Updated 3 years ago
- ☆48Updated this week
- DirectX9 ImGui Implementation Hook.☆26Updated 5 years ago
- ☆74Updated this week
- The main purpose of this repository is to explain the internal Overwatch functions of the Blizzard-Device-Identification system.☆23Updated 2 years ago
- Scan Memory Array of Byte in process☆32Updated 3 years ago
- ☆9Updated 5 years ago
- A simple menu for game development☆19Updated 6 years ago