Implementation of the EBU R128 loudness standard
☆121Dec 13, 2025Updated 4 months ago
Alternatives and similar repositories for ebur128
Users that are interested in ebur128 are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- An asyncronous resampling library written in Rust☆317Apr 1, 2026Updated last week
- Speexdsp bindings and pure-rust implementation☆25Feb 2, 2026Updated 2 months ago
- A fast ring buffer implementation with cheap and safe indexing written in Rust☆15Sep 22, 2025Updated 6 months ago
- Rust Wave File Reader/Writer with Broadcast-WAV, MBWF and RF64 Support☆32Dec 11, 2024Updated last year
- DeltaE is a pure-Rust implementation of the CIEDE2000 algorithm☆26Jun 15, 2021Updated 4 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- [Experiment] JNeT: japaric's network thingies☆28Nov 17, 2019Updated 6 years ago
- High level Rust bindings for libsamplerate.☆18Sep 15, 2023Updated 2 years ago
- Machine scalar casting that meets your expectations☆79Sep 4, 2021Updated 4 years ago
- A pure Rust PNG image decoder and encoder based on lodepng.☆29Mar 27, 2026Updated 2 weeks ago
- Provides a frame iterator for videos by using ffmpeg. Decodes images using the image crate.☆12Mar 31, 2021Updated 5 years ago
- SDR DSP for Rust☆25Aug 3, 2020Updated 5 years ago
- A Transient Designer plugin☆11Nov 20, 2020Updated 5 years ago
- The fundamentals for Digital Audio Signal Processing. Formerly `sample`.☆1,122Jan 12, 2026Updated 3 months ago
- Seam carving implemented in rust☆12Apr 19, 2020Updated 5 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Simple and fast async channels☆18Jun 22, 2024Updated last year
- Safe Rust wrapper and bindings to RtAudio☆18Sep 22, 2025Updated 6 months ago
- wait-free spsc linked-list queue with individually reusable nodes☆30Nov 19, 2023Updated 2 years ago
- A simple utilty to check the audio levels in a media file for compliance against the EBU R128 or ATSC A/85 RP standards☆21Mar 23, 2015Updated 11 years ago
- Library for interfacing with the RTT (Real-Time Transfer) debugging protocol over probe-rs☆23Aug 26, 2021Updated 4 years ago
- A Rust library crate providing an easy FFT API for arrays and slices☆36May 28, 2025Updated 10 months ago
- A lookahead compressor/limiter that's soft as a lamb.☆16May 3, 2024Updated last year
- A minimalist waker for async-await executors☆15Jul 16, 2022Updated 3 years ago
- An LV2 host library for Rust.☆18Aug 26, 2025Updated 7 months ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Digital Signal Processing☆79Feb 16, 2024Updated 2 years ago
- An easy to use and fast `no_std` library (with `alloc`) to get the frequency spectrum of a digital signal (e.g. audio) using FFT.☆168Mar 1, 2026Updated last month
- Depending on the platform, bump a thread priority so that it's suitable for real-time audio☆45Updated this week
- The Ray Tracer Challenge by Jamis Buck written in Rust. Broken down chapter by chapter.☆11Feb 27, 2026Updated last month
- Whisper.cpp with diarization☆20Nov 18, 2024Updated last year
- Provides truly zero-cost alternatives to Iterator::step_by for both incrementing and decrementing any type that satisfies RangeBounds<T: …☆13Jan 5, 2022Updated 4 years ago
- A SMPTE timecode library for Rust☆23Nov 26, 2025Updated 4 months ago
- Generate is a library for building iterators on the fly☆39Jun 18, 2021Updated 4 years ago
- A SIMD-accelerated Adler-32 hash algorithm implementation.☆45Mar 31, 2026Updated 2 weeks ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- A crate for working with audio in Rust☆91Jan 30, 2026Updated 2 months ago
- Zero-copy, no-std proquint encoding and decoding☆13May 7, 2023Updated 2 years ago
- Get MIDI signals from a Traktor S4 DJ controller under linux☆16Feb 18, 2024Updated 2 years ago
- WIP port of the ZenGarden PureData audio synthesis engine to Rust☆31Feb 20, 2019Updated 7 years ago
- Audioviz is a simple and easy to use library that helps you visualise raw audio-data☆27Jul 11, 2024Updated last year
- Rust HAL repp☆12Apr 25, 2022Updated 3 years ago
- An implementation of HDR Radiance Estimation using Poisson Photon Noise Estimator for creating HDR image from a set of images☆21Nov 9, 2025Updated 5 months ago