scijs / ndarray-householder-qr
Householder triangularization for QR Factorization of ndarrays
☆10Updated 6 years ago
Related projects ⓘ
Alternatives and complementary repositories for ndarray-householder-qr
- Integrate a system of ODEs using the Euler method☆13Updated 9 years ago
- [WIP] This module solves sparse linear systems by using the QR-decomposition☆8Updated 7 years ago
- Quantizes vertices to any bit precision☆14Updated 9 years ago
- Generate 3d box geometry☆10Updated 8 years ago
- Complementary error function.☆14Updated 8 years ago
- Linearly interpolate two numbers, but snap to the closest value if the difference between them is small enough☆12Updated 9 years ago
- A marriage between regl and shadertoy to search, load and render shadertoys☆9Updated 8 years ago
- experiments with http://regl.party☆11Updated 8 years ago
- [WIP] This module solves sparse symmetric positive definite linear systems by using the Cholesky decomposition☆16Updated 7 years ago
- Linear interpolation between multiple arrays☆13Updated 3 years ago
- gets a plane's normal from 3 points☆12Updated 9 years ago
- glsl-numerify is a debugging shader generator for WebGL: given a texture, blows it up in size, displays the pixel values as numbers.☆15Updated 8 years ago
- 2D scatter plots☆11Updated 5 years ago
- BLAS Level 1 operations for ndarrays☆11Updated 8 years ago
- A common interface for 3D cameras☆10Updated 9 years ago
- build 3d scenes with shapes and lights using stack.gl☆17Updated 7 years ago
- regl-pipeline is a pass manager and pass dependency graph editor for regl, an API for webgl.☆16Updated 8 years ago
- Guide to ndarrays☆21Updated 9 years ago
- Smallest/simplest possible means of using atob with both Node and browserify☆11Updated 5 years ago
- Convenient and efficient B-splines.☆20Updated 9 years ago
- Aggregate and store a collection of data for GitHub repositories, intended for use with documenting package ecosystems on npm☆19Updated 8 years ago
- Compute the derivative of a complex analytic function using the method of Fornberg☆9Updated 8 years ago
- A minimal cube geometry for 3D rendering, including normals, UVs and cell indices (faces).☆11Updated 5 years ago
- Notes on continuous-integration testing WebGL applications and libraries.☆30Updated 8 years ago
- Low level bit encoder for buffers☆16Updated 8 years ago
- Small utility for recording videos in regl☆18Updated 8 years ago